filler

Software Engineer

Multiple Locations: California, USA • Seattle, WA, USA

Notice

This position is no longer open.

Requisition Number: 166660

Position Title: Software Engineer II

External Description:

EA is the world leader in mobile gaming with a portfolio of mobile hits including Star Wars, FIFA, NBA LIVE, The Simpsons: Tapped Out, Real Racing, The Sims and Plants vs. Zombies. The mobile gaming market continues to grow exponentially year over year and EA's portfolio of outstanding brands, access to external IP, and ability to create original hits puts the company in a unique position to increase this leadership position. Essential to this growth is EA's ability to maintain our massive engaged audience and to migrate these players to new games as they launch into the marketplace.

We are looking for a Game Client Engineer to join us and help continue delivering a long running and beloved IP to our players. You have experience developing game clients for both iOS and Android.

Reporting to a Development Director you will:

  • Develop features for a C++ mobile title using a custom engine.
  • Enhance and add features to existing systems and frameworks.
  • Be a promoter for best practices within the engineering team.
  • Manage technical risks and opportunities.
  • Document systems and create/update tools to help other developers.
  • Work with other disciplines to plan and estimate work.
  • Contribute new ideas to improve both our game development pipeline.
  • Help maintain a culture of ongoing improvement.
  • Help us defeat Dr. Zomboss!

Qualifications:

  • 2 years of software engineering experience on games.
  • You can break down large problems and craft maintainable solutions.
  • You have experience improving existing systems.
  • Experience with at least one object-oriented language (C++ is ideal).
  • Experience with industry standard source control and build automation (Perforce or Jenkins )
  • Some experience with game client application technology.
  • You will raise concerns early and guide discussions toward solutions.
  • BS in Computer Science or equivalent experience.

It would be great (but not crucial) for you to:

  • Have experience with iOS and Android OS frameworks.
  • Have shipped a mobile game.
  • Have experience with other languages/scripts such as Bash, Python, and Go
  • Have guided the technical work for a small team.
  • Have built games with C++

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 66

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Candidate Privacy Notice               Notice at Collection (California)

© 2024 Electronic Arts Inc.

google-site-verification: google7f7a22bb8fdf2c3d.html