Développeur(se) principale de logiciels de rendu / Lead Software Developer - Rendering

Location: Montreal, Quebec, Canada

Notice

This position is no longer open.

Requisition Number: 166634

Position Title: Sr Software Engineer I

External Description:

"Motive" is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help make the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

As the Lead Rendering Software Developer, you will report to the Project Technical Director. You will work with art leadership to push visual quality while maintaining high rendering performance.

 

Responsibilities

  • Leads, manages and mentors a team of rendering developers.
  • Works with artists and other graphics programmers to design and implement world class rendering features.
  • Oversees and drives developments related to graphic techniques, workflows and pipelines.
  • Leads rendering optimization and memory usage in collaboration with the tech art team.
  • Is accountable for the quality of the code produced by his/her team.
  • Participate in higher level planning with project management and Technical Directors.
  • Accurately estimates his/her schedules and delivers high quality work products to that schedule.

 

Qualifications

  • 10+ years of PC or console game programming experience as a rendering programmer
  • Experience managing a team of programmers
  • Advanced knowledge of C++ and Data Oriented Design
  • Advanced knowledge of major graphics APIs
  • Extensive knowledge of GPU and console hardware
  • Passion for computer graphics and game development
  • Strong math background
  • Self-motivated with proven experience researching, developing, and optimizing rendering solutions for a variety of platforms
  • A commitment to delivering high quality games
  • Experience working in an environment with an emphasis on concurrency, memory, and performance
  • B.Sc. in Computer Science, Computer Engineering, or equivalent education or experience

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Remote?: 0

Community / Marketing Title: Développeur(se) principale de logiciels de rendu / Lead Software Developer - Rendering

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-06-22 18:18:20.537

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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