filler

Software Engineer

Plusieurs Emplacements: Bucharest, Romania • Guildford, UK • Cologne, Germany • Warsaw, Poland

Avis

Ce poste n'est plus offert.

Requisition Number: 166445

Position Title: Software Engineer II

External Description:

We are Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

The Challenge Ahead

Frostbite in Guildford is a growing team that plays a critical role in the engine that EA has developed to empower game makers in the company. We focus on building a world-class cross-platform physics engine and features that directly drive innovation in EA’s franchises such as FIFA, Dragon Age, and Battlefield. This is developed using an internal Open Source model that invites the company’s best engineers to contribute. 

We are looking for passionate, motivated, and talented Software Engineers to join our high caliber team in Frostbite UK. The role will enable you to grow your experience and skills as well as the opportunity to travel to other EA locations and work directly with studios around the globe. 

What a Software Engineer does at Frostbite Physics

  • Collaborate in a distributed team on the continued development of our characters technology as well as rigid body simulation, cloth & hair, destruction, and other features.
  • Develop tools, workflows and user interfaces to empower game makers.
  • Execute on all aspects of software engineering including testing, debugging, documentation and optimisation.
  • Work closely with our customers to understand their needs and deliver on their highest priority features and requirements.
  • Build up engineering skills, physics authoring workflows and simulation knowledge with experienced team members.

As a Software Engineer, you will need

  • A degree in computer science or equivalent
  • 2+ years of experience with C++ programming
  • Great communication skills and some experience in presenting project work
  • To be willing to learn and have a real desire to make an impact on EA games

Desirable skills (one or more is helpful)

  • Good understanding of numerical methods, simulation, and mathematics.
  • Knowledge of game physics and animation.
  • A background in real-time / time-critical systems & multiple hardware platforms – preferably game platform hardware.
  • Experience of developing games, modding or demoscene either solo or as part of a team.
  • Compute shader experience.
  • Parallel computation experience.
  • Experience with delivering tools and workflows at an enterprise level to empower content creators.
  • Experience in Agile (Scrum) project management and software development methodology.

Please note that the nature of our business may require that certain aspects of this job description may be subject to modification and change during the individual's period of employment.

Examples of what we do

Here are several examples of our technology in use. These videos outline the breadth of the different genres that the Frostbite Engine supports and, more specifically for our team, the varied use cases of character physics, destruction, and other features we support.

https://www.youtube.com/watch?v=7AfcWQg_tTI (Anthem)

https://www.youtube.com/watch?v=sSUx54kmUD8 (FIFA)

https://www.youtube.com/watch?v=_q51LZ2HpbE (Battlefront2)

https://www.ea.com/frostbite/news/frostbite-hair-rendering-and-simulation (Technology blog post)



City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 22

Can this position be remote?: 1

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

Cliquez ici pour voir la politique de confidentialité des données.

google-site-verification: google7f7a22bb8fdf2c3d.html