Artiste VFX Sénior / Senior VFX Artist
Multiple Locations: Montreal, Quebec, Canada • Toronto, Ontario, Canada • Quebec, Canada
Requisition Number: 166339
Position Title: Senior Artist
“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will help in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.
We are looking for a Senior VFX Artist to be part of a team developing Action/Adventure games.
What a Senior VFX Artist will do at Motive:
- Research, conceptualize and create high-quality effects that communicate gameplay and enhance the player's experience. These FX assets will be created for in-game environments, gameplay, cinematics, and scripted events. Aim to reach an industry-leading quality bar and raise the product experience.
- Partner with the Lead Artists, Designers, and Engineering Teams to create high-quality real-time visual effects. FX assets include particle systems, meshes, shaders, textures, rigid body sims, and animations
- Create FX Assets using EA's proprietary game engine, according to the agreed design and within the constraints of the target hardware and software. There is an emphasis on knowledge sharing between different teams throughout EA's studios.
- Help build technical and aesthetic considerations for the project's visual effect art style. A balance must be achieved between high visual quality and staying within our performance constraints.
- Manage In-Game Particle Effects for action-adventure games. These include weapon and vehicle FX, environmental, and destruction.
- You will report to the Lead VFX Artist.
- 5+ years of production experience using game engines to create real-time VFX with a supporting body of work.
- Experience shipping high-quality console games.
- Experience in 2d packages such as Photoshop, After Effects, or Nuke.
- Experience in 3d packages such as Max or Maya.
- Knowledge of environmental effects, lighting, and dynamics.
- Work in a team and communicate with other disciplines.
- Solid Technical abilities to help create new visual effects art pipelines.
- Approach tasks, files, and storage of the material methodically.
- Knowledge of Frostbite, and experience with Unity Visual Graph Editor or Unreal Niagara is also valued
- Knowledge of substance is valued.
- Experience with a scripting language is a big plus (HLSL, Python).
- Experience with Houdini is a big plus
3D Portfolio Requirements**
A link to your portfolio must be included with your application/resume. All portfolios should contain a breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, screenshots, scanned pictures, and web page portfolio.
(Please include as many of the following elements as you can)
- Examples of natural and organic effects (smoke, fire, waterfalls)
- Examples of fantastical effects animation (spells, explosions)
- Examples of rigid or soft-body dynamics
- Effects created in a game engine
- Examples of modeling texturing and lighting
- Examples of multiple animations.
Community / Marketing Title: Artiste VFX Sénior / Senior VFX Artist
Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.
EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-06-09 19:02:52.62
EEO Employer Verbiage:
EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.