Lead Technical Game Designer (Singleplayer Incubation Team)

Location: Los Angeles, California, United States

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Requisition Number: 166337

Position Title: Principal Game Designer I

External Description:

We are looking for an experienced Lead Technical Game Designer to help build a brand new Respawn singleplayer adventure. Our ideal candidate is well-versed in game design but with a strong CS background and the ability to own and expand on systems written in a robust, C-style scripting language.

 

Why Respawn?

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. This guiding principle is reflected in Respawn’s day-to-day development ethos of trust, autonomy and freedom to experiment in “finding the fun” to make extraordinary and unforgettable experiences for our players. You can learn more about our studio and values at respawn.com/studio

 

This new singleplayer title is a designer’s dream playground with a freedom to innovate made possible by the unique universe it inhabits. Our critically acclaimed, multi-platform games have always established a “fun comes first” sensibility in a design process that allows creativity and new ideas to shine.

 

What You’ll Do…

  • Have a direct hand in shaping a new game from the ground up. The project is in its early stages and you will take ownership of substantial ideas and features from blue-sky conceptualization to shipped game.
  • Use your creative, scripting and technical skills extensively to create and maintain high-quality gameplay components, mechanics, systems and tools.
  • Collaborate with other disciplines to implement core game systems, ensuring they make for the best possible gameplay experience. You are comfortable with technical subjects and are able to articulate and implement complex system architectures and collaborate with the code department frequently.
  • Support and grow your teammates through knowledge-sharing, debugging assistance, training, and technical documentation where necessary.
  • Develop and advocate best practices to the content team and create long-term plans for content and system implementations.
  • At Respawn we cater to individual strengths and we are always looking for raw talent, regardless of specialization or breadth of expertise. Technical Designers with broader interests in overall mission design, enemy and friendly design, combat, cinematics/narrative and other parts of the game are still strongly encouraged to apply.
  • No crunch or overtime. We don't glorify this behavior.

 

Ideally, you will have...

  • 6+ years professional experience as a technically-oriented Game Designer.
  • Fluency in one or more text-based scripting or programming languages.
  • Experience developing and managing complex game systems.
  • Strong communication skills, ability to self-schedule and drive features with support from design and code leadership.
  • Experience in rapid prototyping and iterative design.
  • Comfort level with various level editing packages (proprietary, Unity, Unreal, etc.) is a big plus, especially if you authored custom features or plug-ins to improve content pipelines.

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Community / Marketing Title: Lead Technical Game Designer (Singleplayer Incubation Team)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-06-25 18:49:55.06

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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