Technical Artist - Animation

Location: Orlando, Florida, United States

지원

Requisition Number: 166249

Position Title: Technical Artist 1

External Description:

Technical Artist II

 

EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world.  EA artists strive to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.

 

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We’re a diverse team that is unified through collaboration, culture and craft.

 

The EA Create Animation team provides high-quality facial animation and body motion performances for in-game, cinematic and narrative sequences.

Technical Artist II

The Technical Artist is a technical bridge between animation and developers. They ensure all performances, animations and assets are technically integrated into a game without sacrificing the artistic vision. The Technical Artist works as part of the animation team and coordinates with animators, the animation director, development managers and with the lead programmers. They ensure all work is completed, tools run as expected and evolve based on discoveries, and production schedules are maintained through technical delivery and meeting specification.

Responsibilities

  • Set up and maintaining the animation production workflow
  • Solve animation workflow problems as they arise
  • Establish and enforce technical requirements, such as animation baking, scene setup, naming conventions, export settings.
  • Report technical issues, discoveries and solutions to production management
  • Share technical knowledge with other animators through training sessions
  • Work with the Technical Supervisor to evaluate and provide feedback on animation tools
  • Work with other animators and technical artists daily to identify challenges and provide solutions
  • Communicate technical dependencies and specifications to partnering teams, such as Rigging, Motion Capture, Art, Environment, and Programming.
  • Provide clear information when technical solutions require sending work back to a team
  • Investigate new animation techniques and implement them on projects
  • Keep up-to-date in changes in the developer's technology
  • Create custom tools to improve animation efficiency

 

Qualifications:

  • 3+ years of games/animation production experience
  • Intermediate knowledge of CG fundamentals: modeling, rigging, animation
  • Experience with Maya, experience with MotionBuilder
  • Intermediate scripting experience with Python or Mel/Maya API
  • Proficiency with C# or C++
  • Understanding of game platforms

City:

State:

Remote?: 0

Community / Marketing Title: Technical Artist - Animation

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Date Opened: 2021-06-02 15:27:47.267

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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