General Concept Artist

Location: Vancouver, British Columbia, Canada

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Requisition Number: 166244

Position Title: Concept Artist 2

External Description:

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to deliver an experience that will embrace and build upon everything that makes this franchise so special.

“This position is open to qualified individuals anywhere in the Americas where EA operates as an employer”

At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players' experiences first in everything we do. 

Nowhere is this more evident than with our Skate franchise where we’re bringing a contemporary Skate experience to our new and future fans. 

Now that we can tell you what we’re up to, Deran and Cuz would like to invite you to apply to our positions if this is the game and team that are right for you:

“We started something special back in 2007, it’s time to see where we can take it. We’re looking for people that want to join the family and harness the boundless potential of skating, gaming, and community to create something that respects Skate’s legacy while pushing us into a fun filled future. Simply put, if you’re interested in building an amazing place to skate…and have fun…let us know

We are looking for an experienced Concept Artist to join our Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. You will report to Skate’s Art Director and work in collaboration with content creators working on character style, features, and content creation techniques.

 

Responsibilities 

 

  • You will work with the art director, artists, and designers to create concepts to explore and solve problems visually.

 

  • You will work through an organized process of refinement, starting with sketches, developing color studies and finishing with refined final paintings.
  • You will gather and review needed photographic reference material to add important details and build believability in your concepts.
  • You will develop finished pieces of key art at a high level of quality (AAA)
  • You will explore color palettes and lighting schemes through quick studies to build readable and believable spaces.
  • You will create concepts which explore different clothing designs and ensembles in both greyscale sketch and color. 
  • You will utilize a capable and articulate vocabulary around art including topics such as: composition, visual design, and color to effectively engage in reviews to improve your work. (English is the required language of work.)
  • You will work to various, targeted levels of completeness as determined by the AD for a particular assignment.

Candidates should be able to demonstrate the following via their resume and portfolio:

  • 3-5 years game industry experience
  • The ability to work in a range of visual styles and techniques
  • Environment and prop production design
  • Traditional illustration skills in multiple media and excellent drawing skills
  • Fundamental skills including good use of line, light, shadow, and color
  • A strong ability to light/relight a realistic scene convincingly.
  • A strong ability to draw human anatomy accurately.
  • A strong ability to render realistically-styled urban environments and characters.

We will be preferential to candidates with these additional skills:

  • Formal art schooling.
  • Experience with 3D software such as ZBrush, Blender, Maya to quickly and accurately rough out environment/character layouts and compositions
  • An understanding of clothing/fashion trends and ability to sketch clothing shapes.
  • Experience in rendering convincing clothing and fabric.
  • Experience with storyboard creation & cinematic storytelling

Please submit a portfolio/demo reel link with your application.



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Community / Marketing Title: General Concept Artist

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-06-10 20:54:00.267

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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