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Surfacing Artist

Multiple Locations: Los Angeles, California, United States • Orlando, Florida, United States • Austin, Texas, United States • Pasadena, California, United States • Vancouver, British Columbia, Canada

Notice

This position is no longer open.

Requisition Number: 166243

Position Title: Artist 2

External Description:

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to deliver an experience that will embrace and build upon everything that makes this franchise so special.

"This position is open to qualified individuals anywhere in the Americas where EA operates as an employer"

At EA, we exist to Inspire the World to Play. We create amazing experiences for our players everywhere and we consider our players' experiences first in everything we do.

Nowhere is this more evident than with our Skate franchise where we're bringing a contemporary Skate experience to our new and future fans.

Now that we can tell you what we're up to, Deran and Cuz would like to invite you to apply to our positions if this is the game and team that are right for you:

"We started something special back in 2007, it's time to see where we can take it. We're looking for people that want to join the family and harness the boundless potential of skating, gaming, and community to create something that respects Skate's legacy while pushing us into a fun filled future. Simply put, if you're interested in building an amazing place to skate…and have fun…let us know"

We are looking for an experienced Surfacing Artist to join our Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. You will report to Skate's Surfacing Lead Artist and work in collaboration with content creators working on the creation of levels, world-based features, and content creation techniques.

Responsibilities

You will fulfill these job responsibilities:

  • Stay current with and exhibit a high degree of technical knowledge about current state-of-the-industry in environment surfacing techniques.
  • Work with the Surfacing Lead, Art Director, Environment Director and Character Director on Visual Look Development projects to explore and align on surfacing art direction for both environments and characters.
  • Create high-quality photo real surfaces in a PBR rendering environment.
  • Gather and break down references into essential representative surfacing elements.
  • Contribute to both environment and character material libraries, and uphold quality across both.
  • Work with new and unfamiliar tools related to modeling, uv editing, baking secondary information, surfacing, and rendering.

You will demonstrate the following:

  • Experience shipping surfacing content on 2-3 shipped game titles.
  • Have at least 3 years of experience.
  • High level of skill in both scan-based and procedural based surfacing workflows using software packages such as Substance Designer & Painter, Photoshop, zBrush, and Maya.
  • Production experience with modern real-time game engines such as Unreal, Unity, CryEngine.
  • Photogrammetry acquisition experience.
  • Experience prototyping work with node-based shader networks in-engine is considered a plus.
  • A degree in Fine Arts, Visual Design, Animation, or related diploma or certificate.

Please submit a portfolio/demo reel link with your application.

City:

State:

Remote?: 1

Community / Marketing Title: Surfacing Artist

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-06-10 20:52:43.947

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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