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Animator - Contract

Multiple Locations: Los Angeles, CA, USA • Vancouver, BC, Canada • Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 166107

Position Title: Contingent

External Description:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams comprise of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The EA Create Capture team provides high-quality body motion performances for in-game, cinematic and narrative sequences.

We are looking for a contract Motion Capture Post Technician to join our team! 

Responsibilities:

  • Create high-quality body animation art assets for use in-game
  • Retarget motion capture body data onto biped character rigs
  • Track and clean motion capture data in Vicon Blade / Shogun / Cortex
  • Work with animation leads and director to agree on visual target benchmarks
  • Provide animation feedback and communicate best practice with intention for animation refinement
  • Conduct and complete character rig reviews to refine it for motion capture retargeting
  • Learn proprietary art pipelines, new technology, and processes
  • Support the production teams with the acquisition of motion capture data during performance sessions
  • Help document workflow and pipelines
  • Contribute to post mortems, provide feedback, help improve motion capture process and data output

Qualifications:

  • Minimum 3 years of motion capture or animation background in video games, television, film or other related industry
  • Minimum 3 years of experience with Motion Builder or similar 3D animation software experience
  • Understanding of human movement, and detailed knowledge of functional human anatomy
  • Knowledge of and experience with Motion capture
  • Work well under the pressures of ‘live’ production environments
  • On-set production experience in related entertainment industry: Film, TV, Video games, VFX

City:

State:

Community / Marketing Title: Animator - Contract

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 30

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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