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Assistant Motion Capture Technician

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 166055

Position Title: Associate Acquisition Specialist

External Description:

EA's Vancouver-based Motion Capture Studio, EA Create Capture, serves the data acquisition needs for the majority of EA's game development world-wide. In our studio we capture a wide spectrum of data types – 3D scanning, virtual cinematography, and motion capture to name a few. As a member of the team, you will support the team with the creation of 3D likeness and digital characters with use of EA propriety technologies, and your experience. You will work with modeling teams at both the capture lab, as well as, development teams processing large volumes of photogrammetry data using EA's proprietary pipeline.

 

Key Responsibilities:

  • Create high-quality character likeness assets for use in game
  • Batch process 2D images into 3D assets using photogrammetry tools
  • Manage incoming data from our 3D scanning productions and condition it for automation
  • QA 3D scan data and troubleshoot
  • Knowledge of blendshape correctives
  • Experience with retopologizing software and workflows
  • Maya (preferred) or similar 3D animation software experience
  • zBrush (preferred) or similar 3D sculpting software experience
  • Data wrangling, to and from, different mix of teams
  • Communicate feedback, both written and verbal
  • Support development of proprietary art pipeline and workflows
  • Support the acquisition team during performance sessions
  • Work with art teams to establish / maintain visual target while in production
  • Works well under the pressures of 'live' production environments
  • Help document workflow and pipelines

 

Although not required, you have

  • Minimum 2 years character modeling experience within video game, television, film or other related industry
  • Photography or 3D scanning experience
  • Knowledge of photogrammetry technology and tools
  • Understanding of human facial movement
  • Knowledge of wrapping and projecting volume and textures to 3D models
  • Knowledge of the Facial Action Coding System
  • Interest in new technologies

 

City:

State:

Community / Marketing Title: Assistant Motion Capture Technician

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 68

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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