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Senior Technical Designer

위치: Seattle, WA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 165981

Position Title: Sr Game Designer

External Description:

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story. Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA's network of studios. We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

Responsibilities 

  • You will:
  • Oversee multiple features, workflows and standards of a major area of our game.
  • Manage documentation, example content, and training materials for our design teams with a focus on player experience.
  • Demonstrate technical mastery of design pipelines and content in a major area of our game.
  • Develop high-quality content experiences and workflows for our design teams.
  • Communicate technical constraints to our design team and ensure best practices are observed.
  • Mentor and educate junior design team members in scripting, editor workflows.
  • Work with all other departments in design features with a focus on support with multiple programming departments.
  • Audit the design teams work at regular intervals.
  • Organize production with scheduling and the assignment of tasks to the technical design team.
  • Work with external partners to identify and integrate possible technologies into our workflows.
  • Foster a positive team culture by building agreement and using collaborative approaches to conflict resolution.
  • You will report to the Lead Technical Designer.

Qualifications

  • At least 1 major game or 5 years of experience as a Technical Designer.
  • Demonstrate a detailed understanding of design principles and the workflows needed to achieve them.
  • Experience working with logic structures with a focus on reuse and modularity.
  • Experience working with visual scripting languages such as Unreal Blueprint or FrostEd Schematics.
  • A working knowledge of standard industry game engines, design toolsets and production pipelines.
  • Experience with action and RPG gameplay mechanics.
  • Experience and focus working in at least one of the following areas of content development:
  • Content streaming or optimization for packaging/bundling content.
  • Content creation pipelines and modularity.
  • Enemy behaviors.
  • Player mechanics such as interactions, animations, and spawning.
  • Scripting languages such as Python.
  • Complex systems/relationships between the player and the level environment.
  • Creative and can come up with interesting and original ideas.
  • and ability to bring vision and direction to the broader team.
  • Critical thinking and logic skills.

City:

State:

Community / Marketing Title: Senior Technical Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 112

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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