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Game Designer

Location: Seattle, Washington, United States

Notice

This position is no longer open.

Requisition Number: 165868

Position Title: Game Designer I

External Description:

Game Designer

Location: Redwood City / Open to remote work in most US locations

At Maxis, we thrive on outrageous thinking. It's the fuel that inspires the best games in the world. We're innovators and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Together, we can change the way millions play every day.

As a Designer on The Sims, you'll work with a large (but tight-knit) team of enthusiastic industry craftspeople from all walks of life. Your job will be to use your passion and knowledge to design player-first experiences from end to end, to surprise and delight millions of gamers around the world.

You will report into a studio Development Director.

Responsibilities

  • Be an advocate, represent the Design team.
  • Help establish best practices for the team.
  • Be an active member of the Design team, brainstorming and writing designs, and providing feedback to other designers.
  • Become a mentor to more junior members of the team.
  • Have a depth of knowledge across a majority of systems, being able to own entire pillars for a pack and train/support the team on its features.
  • Determine gameplay experience goals for designs, and tune features to meet those goals.
  • Improve designs based on playtests, game metrics, team input and community feedback.
  • Be resourceful and solve problems using the tools and time/scope available to create unique and fun experiences for players.
  • Communicate and collaborate with all team disciplines, including artists, animators, modelers, engineers and producers to get support from the team and guide a project from initial design to final production.
  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
  • Have an eye for improving process and efficiency to make life easier for the Design team.

Qualifications

  • At least 2 years of game design experience on a video game development team.
  • Excellent creative, analytical and organization skills with ability to write and maintain detailed design documentation throughout a project life cycle.
  • Progressive thinking while remaining energetic and motivated to overcome challenges with practical solutions.
  • Champion a design and get the team excited to work on it.
  • Experience prioritizing multiple tasks.
  • Become proficient in multiple proprietary development tools.
  • Strong sense of ownership and responsibility.
  • Design and implementation experience with game features which focus on open-ended player creativity.
  • Effective at working both autonomously and in groups of different profiles.
  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.
  • Experience with games in The Sims PC franchise and other simulation games.
  • Desired experience: Shipped a AAA HD title.
  • Desired experience: Bachelor's Degree or equivalent.
  • Desired experience: Comfortable with MS suite (Word, Excel, Powerpoint, etc.), Google Docs, Visio, JIRA, online collaboration suites such as Confluence.

City:

State:

Remote?: 0

Community / Marketing Title: Game Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Date Opened: 2021-05-11 23:25:58.32

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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