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Core Game Engineer (C++, Unreal) - Maxis

Multiple Locations: Redwood City, California, United States • Kitchener, Ontario, Canada • Austin, Texas, United States • Seattle, Washington, United States • Vancouver, British Columbia, Canada

Applica

Requisition Number: 165862

Position Title: Software Engineer III

External Description:

At Maxis, we excel at outrageous thinking. It's the fuel that inspires the best games in the world. We're trailblazers and great storytellers. But it's not just about amazing your peers – it's about amazing yourself and our fans. Take risks. Work with dazzling minds and dare to dream big. Together, we can change the way millions play every day. The Sims 4 has an extremely unique player base, with 60% of our audience being women between the ages of 18-24. We are looking for someone with deep insights on how to create the best experience for our players.

Description:

Reporting to a Development Director a Core Engineer will work on one or multiple related game subsystems within the game. The work will range from rapid prototyping to production development. Most of the work will be done in Unreal Engine, both in C++ and Blueprints. Some prototypes and features may be done completely in C++.

Requirements *Note, you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered*

  • 3+ years experience implementing complex game subsystems.
  • 3+ years of programming experience in modern C++
  • Desktop (PC/Mac) development experience required.
  • Experience with mobile platforms suggested.
  • Skills debugging complex applications.
  • Experience prototyping systems.
  • Experience protoptyping applications.

Bonus

  • Experience with Unreal Engine

You will guide the delivery of the following:

  • Work with design team to identify prototyping needs.
  • Develop game subsystem prototypes.
  • Improve existing prototypes.
  • Provide time estimates for tasks.
  • Implement production level subsystems.
  • Improve code to reach the desired performance.
  • Document components.
  • Learn new technologies needed to complete the tasks.
  • Perform as subject expert.

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Community / Marketing Title: Core Game Engineer (C++, Unreal) - Maxis

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

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Date Opened: 2021-05-11 19:56:46.377

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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