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Software Engineer C# (Frostbite - Editor Framework)

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 165703

Position Title: Software Engineer II

External Description:

Temporary Full Time - estimated 12 months duration

Software Engineer – Frostbite – Editor Framework

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

 

Why Join Editor Framework?

As a member of the Editor Framework team you will work on core parts of FrostEd, our desktop tool that empowers content creators to build amazing game experiences. You will build robust libraries and services that can be used across various domains including audio, rendering, and UI. You will be at the core of building an easy to use and scalable tool to power a massive community of accomplished game creators.

We are looking for someone who is passionate about working collaboratively across teams and building high quality tools.

Responsibilities

  • Develop components that are part of a larger framework that our clients use to develop editors in our desktop application
  • Work closely with engineers on the team to learn patterns and designs that are used

Help with porting old components to a new system (ex: porting property editors in a property grid tool.)

Required Skills and Experience

  • Proficiency in C#
  • Proficiency with computer science fundamentals, including algorithms, data structures, and object-oriented design, SOLID principles.
  • Experience developing, testing, and debugging code
  • Enthusiasm for solving problems

Desirable Skills and Experience 

  • Experience developing Windows desktop applications
  • Familiarity with C# reflection, attributes, type and property descriptors
  • Bachelor’s degree in a technical discipline (computer science, computer engineering or mathematics)
  • Scrum agile processes
  • Familiarity with SOLID design principles.
  • Familiarity with UX concepts
  • Technical documentation

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Community / Marketing Title: Software Engineer C# (Frostbite - Editor Framework)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 72

Can this position be remote?: 0

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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