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Software Engineer - Frostbite

複数の場所: Seattle, WA, USA • Vancouver, BC, Canada

注意

このポジションはもう募集していません。

Requisition Number: 165557

Position Title: Software Engineer I

External Description:

Software Engineer, Frostbite Schematics - C++/C#

Electronic Arts Inc. is a global leader in interactive entertainment. We develop and deliver games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

Join us in driving the next revolution in games.

What does the Frostbite team do?

Frostbite is EA’s state-of-the-art, multi-platform game development engine. We empower creators to shape the future of gaming and we achieve this by developing leading-edge engine features and world class tools. Our accomplished team from across the globe is dedicated to building innovative technology and working closely with teams across EA to ship amazing games. Frostbite powers some of the most stunning games in the industry with deep player experiences.

Why join the Frostbite Team?

As a Software Engineer on Frostbite, you will develop cutting edge tools and runtime technologies for game developers across EA worldwide. The Schematics team within Frostbite are responsible for the data-driven visual scripting engine that allows game creators the flexibility to craft any kind of gameplay experience. You will tackle game engine challenges across a broad range of genres and the results of your work will have a real impact on the final quality of games enjoyed by millions of players. You will be part of a team that is passionate about pushing our technologies forward while having fun.

Responsibilities

  • Create and improve workflows and data builds for complex gameplay systems
  • Design and implement systems used by thousands of game developers across EA
  • Collaborate closely with game teams to enable creative workflows and maximize in-game performance
  • Refine usability, stability, and tool performance to power our users to create stunning games

Qualifications

  • BSc degree in Computer Science or related academic program
  • 1+ years working experience in C++ and/or C#
  • Passion for solving hard problems with great people
  • Ability to dive into large, complex software and be productive
  • Experience collaborating with large multi-domain teams

Bonuses

  • Experience in game engine development
  • Experience with visual scripting languages
  • Experience developing gameplay systems
  • Passion for video games

City:

State:

Community / Marketing Title: Software Engineer - Frostbite

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 33

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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