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Cinematic Designer

複数の場所: Sacramento, CA, USA • Austin, TX, USA

注意

このポジションはもう募集していません。

Requisition Number: 165446

Position Title: Game Designer II

External Description:

Cinematic Designer (Temporary)

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences.

You will work with our narrative team to ensure cinematics are presented in compelling and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Responsibilities:

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player's experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Cinematic Supervisor.

Qualifications:

    • 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
    • One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
    • Familiarity with one or more game engine cinematic tools.
    • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
    • Work collaboratively, receive feedback, and constructively critique peers.
    • The ability to liaison between writers, artists, designers.
    • Familiarity with branching dialogue and RPG interaction mechanics.
    • Passion for BioWare games, story-driven RPGs, and pen & paper games.

Portfolio Requirements:

  • A reel of cinematic work from past projects. Shipped game titles.
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Days Open: 160

Can this position be remote?: 1

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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