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Cinematic Designer

Posizioni multiple: Sacramento, CA, USA • Austin, TX, USA

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Requisition Number: 165446

Position Title: Game Designer II

External Description:

Cinematic Designer (Temporary)

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences.

You will work with our narrative team to ensure cinematics are presented in compelling and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Responsibilities:

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player's experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Cinematic Supervisor.

Qualifications:

    • 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
    • One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
    • Familiarity with one or more game engine cinematic tools.
    • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
    • Work collaboratively, receive feedback, and constructively critique peers.
    • The ability to liaison between writers, artists, designers.
    • Familiarity with branching dialogue and RPG interaction mechanics.
    • Passion for BioWare games, story-driven RPGs, and pen & paper games.

Portfolio Requirements:

  • A reel of cinematic work from past projects. Shipped game titles.
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc. è un'azienda di software di intrattenimento interattivo leader globale. EA offre giochi, contenuti e servizi online per console collegate ad internet, personal computer, cellulari e tablet.

EEOText: EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare, anzianità o qualsiasi altra caratteristica protetta dalla legge. Considereremo anche i candidati qualificati con fedina penale sporca, in virtù delle leggi applicabili. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

Days Open: 160

Can this position be remote?: 1

EEO Employer Verbiage:

EA promuove le pari opportunità. Qualsiasi decisione di impiego viene fatta senza discriminazione di razza, colore, nazionalità, origini, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazione genetica, religione, invalidità, condizione medica, gravidanza, stato civile, stato familiare o anzianità. EA rende accessibile il posto di lavoro per gli individui diversamente abili, come indicato dalla legge.

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