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Cinematic Designer

Multiple Locations: Sacramento, CA, USA • Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 165446

Position Title: Game Designer II

External Description:

Cinematic Designer (Temporary)

At BioWare, our mission is to create worlds of adventure, conflict, and companionship that inspire you to become the hero of your story.  Our teams inspire creativity using tech and tools such as the Frostbite engine and work with thousands of developers across EA’s network of studios.  We are passionate about games and their potential as a creative medium to reach and inspire people through emotion, artistry, and engaging storytelling. If you share this passion, this is an amazing opportunity to help shape the next generation of gaming.

BioWare is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences.

You will work with our narrative team to ensure cinematics are presented in compelling and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Responsibilities:

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player's experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Cinematic Supervisor.

Qualifications:

    • 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
    • One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
    • Familiarity with one or more game engine cinematic tools.
    • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
    • Work collaboratively, receive feedback, and constructively critique peers.
    • The ability to liaison between writers, artists, designers.
    • Familiarity with branching dialogue and RPG interaction mechanics.
    • Passion for BioWare games, story-driven RPGs, and pen & paper games.

Portfolio Requirements:

  • A reel of cinematic work from past projects. Shipped game titles.
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 160

Can this position be remote?: 1

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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