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Master Thesis Intern - Machine Learning

위치: Stockholm, Sweden

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 165311

Position Title: Intern General

External Description:

SEED is a pioneering group within Electronic Arts, combining creativity with applied research. We explore, build, and help determine the future of interactive entertainment.

Our mission is to bring and foster inspiring innovation for our games and our players. We do this through research, prototypes, exploration, and never-ending curiosity. We exist to educate and be great partners. We work with game teams and publish and present our research within our industry and to the public. We pursue long-term applied research and are impactful by presenting and delivering leading technology to game teams and technology groups inside EA.

Master Thesis - Machine Learning

For this current hiring cycle, with a start in September, we now offer a couple of Master Thesis opportunities in the area of Machine Learning for the next generation of games.

Together with our researcher from SEED, you will work on one of the following topics:

  • Conversation Based Avatar Behavior: In this project, you will study how to animate realistic nonverbal behaviors for avatars in group conversations by training an ML-based generative model. One can sample, e.g., facial expression and body pose parameters, conditioned on features stemming from a conversation. Such features may include speech features from the dialogue or monologue, extracted/annotated emotions, personality parameters, and a processed script. A well-working system with these properties could have a range of use cases in-game animation, including simplifying workflows for scenes with group conversations and leading to increased immersion and realism.
  • Automated LOD reduction and evaluation using Machine Learning: You will use Machine Learning (ML) to reduce LOD for games and assess the quality of autogenerated LODs.There are a few automated approaches for creating LODs, but these are not tailored for games and need to be assessed further in terms of quality. We need to be tailored to style and optimization. The hypothesis is that if enough training data is provided it should be possible to find ways to reduce LOD for 3D assets in game. This yields two research questions: (1) Automating the generating of reduced LOD, and (2) Evaluating generated LODs quality.

What We Look For

We are looking for students with a background in computer science and machine learning techniques and have an interest to work on state-of-art tools for games. Experience in Unity, Unreal, Maya, or Houdini will also improve your merits.

How To Apply

Please apply online with a CV and cover letter. Also, state what project you would like to work on and explain your interest based on your interests and skills.

This internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education that has an internship period planned into the education plan, for example, LiA. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.

We look forward to receiving your application!

 

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Community / Marketing Title: Master Thesis Intern - Machine Learning

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 54

Can this position be remote?: 0

EEO Employer Verbiage:

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