filler

Software Engineer

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 164934

Position Title: Software Engineer I

External Description:

As a member of the Special Projects in Applied Research and Collaboration (SPARC) Team, you will develop ground-breaking game features and engine enhancements in close collaboration with EA's game development teams.

You will be part of a distributed and agile team, with the purpose of solving technical challenges from proof of concept to implementation for titles across EA. An important priority for this group is to partner with EA's specialized research teams to create meaningful applications relevant to game development.

The SPARC Team is looking for a Software Engineer to join our team. The Software Engineer will guide the technical execution of projects across Frostbite and EA Studios.

What the Software Engineer will do at SPARC

  • As Software Engineer, you will take a primary role in development, help establish and improve Frostbite features and own delivery
  • Work with the Technical Director, Frostbite Team, and outsourcing groups to develop features that increase engagement and fun
  • Provide troubleshooting, debugging and assist with the challenges
  • Maintain positive lines of communication and relationships with teammates across EA Studios and Frostbite
  • Design, author, test, and deploy maintainable solutions
  • You will help us solve the problems that do not fit the typical game development cycle

Who You Are?

  • 3+ years of C++ software engineering experience, including code design, data structures and organization.
  • A generalist skillset; experience with some or all of the following: Graphics, Audio, Networking, Animation, Physics, Gameplay, or Tools
  • A desire to improve your skills and help your teammates grow theirs; we succeed together
  • Can work with internal and externally developed code in a collaborative fashion
  • Expertise with C++ and experience in object-oriented design and implementation.
  • Profiling skill and a knowledge of successful optimization strategies a plus
  • Excellent debugging skills
  • Excellent written and verbal communication skills
  • S. in Computer Science or equivalent experience.
  • Value collaboration and the importance of supporting your team

What is in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP/401K company match and, of course, many other perks! And since we realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that is powered by creativity.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 55

Can this position be remote?: 1

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Candidate Privacy Notice               Notice at Collection (California)

© 2024 Electronic Arts Inc.

google-site-verification: google7f7a22bb8fdf2c3d.html