Location: Stockholm, Stockholm County, Sweden
Requisition Number: 164920
Position Title: Software Engineer I
Software Engineer (to work with Rendering Team)
We are looking for a Software Engineer to join our Rendering team with experience in writing high-quality and maintainable game engine code in C++. We are looking for a strong generalist that also has an interest in real time rendering systems. We find added value in candidates with expertise in optimizing performance and memory usage, and low-level understanding of the console and PC platforms.
You will work closely with Art and Design to support them with tools and knowledge/technical insight to enable them to achieve their visual target.
We need your bravery to challenge existing ideas. You can identify the small things that make the big differences. You listen to other people's ideas, know how to embrace change, and you lead by example.
Reporting into Craft Manager, you will be a part of ensuring the studio and our live titles to adopt new technology and always improve the way we work. As a software engineer, your ideas and implementations will change how DICE creates games. From within DICE and EA, being in a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world’s largest and leading game development communities.
- 3+ years in core engineering
- Experience with C++
- Motivated to achieve with an eye towards quality
- Communication ability that supports an open working environment regarding feedback
- Experience with game engines and art and content pipelines and workflows
- Experience investigating and optimizing low-level game engine code on multiple platforms
Community / Marketing Title: Software Engineer
Electronic Arts Inc. to światowy lider w dziedzinie produkcji interaktywnego oprogramowania rozrywkowego. EA oferuje gry, treści i usługi internetowe dla podłączonych do internetu konsol, komputerów osobistych, telefonów komórkowych i tabletów.
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-03-22 12:51:43.42
EEO Employer Verbiage:
EA jest pracodawcą realizującym politykę równych szans w zatrudnieniu. Wszystkie decyzje dotyczące pracowników są podejmowane bez względu na: rasę, kolor skóry, przynależność etniczną, kraj pochodzenia, płeć, tożsamość płciową, orientację seksualną, wiek, informację genetyczną, wyznanie, niepełnosprawność, stan zdrowia, stan cywilny lub rodzinny, status kombatanta. EA dostosowuje miejsca pracy dla niepełnosprawnych pracowników lub kandydatów zgodnie z obowiązującym prawem.