Senior Experience Designer
位置: Guildford, UK
注意
Requisition Number: 164745
Position Title: Sr Experience Designer
External Description:
We are EA
Over the last twenty years we've entertained millions of players around the world with our award-winning and massively entertaining games. We are a team of accomplished people who create games with joy and passion.
At Criterion, we place enormous value on creative collaboration, fresh ideas, and unique perspective. Our studio is a healthy mix of industry veterans and newcomers working together to inspire, support, and educate one another.
The Challenge Ahead
Criterion is looking for an accomplished UX expert, someone with a formal or practical training in all the psychological and design principles and methodologies surrounding UCD, from research methodologies to heuristic evaluation.
What You'll Do:
- You will report directly into the UX Director
- You will help create the shape, and processes of the UX Design Team into an industry leading UCD studio
- Lead permanent and temporary UX designers in our team, (as required), and find ways to educate the company in UX methods and design principles
- Create experiences for players, on well-known AAA games (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics)
- Elicit requirements from partners (Game Design and Franchise teams)
- You will work with our dedicated UX Research team to gather and document research that informs design decisions.
- Work with the entire team to bring these experiences to life throughout the development lifecycle, and find pragmatic solutions when challenges arise.
What We're Looking For:
- You are passionate about computer games from multiple genres. You don't have to have made a game before, but it's not a disadvantage if you have.
- At least 5 years of user centered design experience
- Full knowledge of the theoretical and practical UX design rules (e.g. heuristics), with evidence of application.
- Experience with UX Research methodologies (e.g. personas versus segments, journey mapping versus use cases, quantitative versus qualitative) When to use one over another, and how to reduce bias.
- You will have demonstrated the ability to create detailed UI specifications, including interaction design; information architecture; important visual elements (although not a Visual Designer)
- You will have created prototypes (low or hi fidelity) using standard prototyping tools (e.g. PowerPoint, Visio, Balsamiq, Sketch, Adobe XD, Figma, Axure, Unity, and Unreal)
- You have a commitment to inclusive design, including accessibility
City:
State:
Community / Marketing Title: Senior Experience Designer
Company Profile:
Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。
EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。
Days Open: 113
Can this position be remote?: 0
EEO Employer Verbiage:
EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。