Technical Artist - Content

Location: Vancouver, British Columbia, Canada

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Requisition Number: 164739

Position Title: Senior Technical Artist

External Description:

Content Technical Artist

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

EA's Shared Asset Library is an evolving platform for hosting, sharing, and deploying cross-domain content and assets, for use across multiple games. As a Technical Artist for assets and content, you will be a part of driving the effort to build-out, evolve and maintain our internal library of Environments and other 3D Assets. This is a unique role that requires a combination of technical and operational skills. You have a solid background and knowledge in asset creation, either as an Artist or Technical Artist, along with expertise in asset creation workflows, and defining and writing tools.

Responsibilities:

In your role as a Technical Artist for Game Content, you will:

  • Evaluate global assets technically, for inclusion in the asset library.
  • Engage with global studio partners, to ensure the most valuable assets are made available for the library.
  • Manage the upload and asset ingestion into the library.
  • Partner with other Technical Artists and Tools Engineers to steer and implement content validation tools, scripts, and automation pipelines.
  • Evolve and document workflows for converting assets to aligned content standards.
  • Extend library to accommodate complex asset types.
  • Partner with Taxonomy Specialist to evolve and maintain metadata standards for 3D assets.
  • Work with UX designers to ensure the library ingestion user experience is efficient and fluid.
  • Oversee outsourced work.

Qualifications:

  • 4+ years of production experience as a Technical Artist.
  • Experience with programming and development (Python and C# is desired)
  • Experience with game asset creation processes, from simple stand-alone props, to more complex asset types.
  • Expertise defining asset creation workflows, and aligning technical asset standards.
  • Knowledge in industry-standard Game Engines such as Unreal and Unity
  • Knowledge in industry-standard DCC software; including Maya, Substance Designer / Painter, and Houdini
  • Prior leadership experience is an advantage.
  • Experience creating and designing libraries/sets of reusable content, a definite plus.

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Community / Marketing Title: Technical Artist - Content

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-03-10 04:24:58.757

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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