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Character Artist - BATTLEFIELD

위치: Vancouver, BC, Canada

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 164562

Position Title: Character Artist 2

External Description:

EA Create is a collective of content production teams partnering with global EA Studios Game teams to achieve outstanding visuals, audio and technology. We are a highly engaged content creation team within EA Studios Worldwide, and we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound and experiences. We are a diverse team, creatively motivated through collaboration, culture and craft.

Committed to supporting our games with the creation of amazing Content, the EA Create Characters team enriches players' experience with a cast of characters and variety of character accessories such full body outfits, hair and headgear.

We are looking for an accomplished and experienced Character Artist to join an established team, in partnership with DICE, to work on the next BATTLEFIELD. The Character Artist is a creative role working with diverse teams to achieve visual excellence for the content and experiences you will help create.

EA expects and needs our external partners to achieve the same quality as our Create Art teams. It is the role of Models and Accessories Artists to partner with the Art Leads, External Development Art Director, team leads and Tech-Artists to help push quality and new ideas, and to help promote processes and training for our external partners.

Day to Day:

  • Content reviews and feedback, ensuring content quality meets targets.
  • Work with multiple studio Art Directors and leads to understand the content vision, direction, and quality expectations.
  • Participate in relevant art review meetings.
  • Finalize content to ensure quality requirements are met
  • Integration of external content into the game engine
  • Ready to work from home or travel domestically and internationally as travel restrictions and safety precautions allow.
  • Create detailed briefs with an accurate sense of time duration and work breakdown structures.
  • Ability to travel to partner studios or OS vendors on multi-week visits to kick off the engagement, train external artists, and to learn from and work with the game team.
  • For this role you will report to Project Managers and Art Director

Who You Are:

  • Your are an Artist with 3+ years of 3D production experience in Character asset work (Hard Surface knowledge is also a benefit).
  • You know industry standard 3D applications and general workflows Example: Maya, Zbrush, Substance Painter - High poly, Low poly, UV and texturing practices.
  • You understand WGLL (What Good Looks Like) from a AAA perspective on the Art Direction and Design.
  • You have experience communicating across multiple teams and managing expectations from multiple partners, or teammates from varied locations.
  • You are familiar with PBR materials and applications.
  • You have experience creating briefs and organize packages for external partners.
  • You have experience providing feedback for not only characters, but also some hard surface related work.
  • You have experience working in new engines and know how to integrate content.
  • You are Familiar with full production from concept ideation through final modeling and integration.
  • You are able to work from home, or travel domestically and internationally, as travel restrictions and safety precautions allow.
  • Above all, we need someone who has passion, valorizes team-work and works well with others, as this will be a collaborative role.

City:

State:

Community / Marketing Title: Character Artist - BATTLEFIELD

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 79

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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