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Senior Sound Designer (Star Wars)

Location: Los Angeles, CA, USA

Notice

This position is no longer open.

Requisition Number: 164378

Position Title: Sr Audio Artist II

External Description:

Respawn Entertainment is looking for an experienced Senior Sound Designer who will embrace our culture and share their hard-earned expertise to create an incredible experience for our players. We're picturing someone who is passionate about the Star Wars™ Universe, with experience with memorable aural experiences and a knack for making worlds come alive. If this sounds like you, please send us your resume along with a link to your sound design reel!

 

What you'll do...

  • Design unique and compelling sound assets for the game (including effects, ambience, foley, creatures)
  • Implement audio assets directly into Unreal, creating an interactive top-notch audio experience for the player.
  • Plan field recording trips and foley sessions. Look for opportunities to record unique sounds.
  • Help manage outsourcing, giving feedback and communicating any necessary information to partners.
  • Design cinematics in 7.1, either from scratch or working with external contractors.
  • Follow the audio schedule, audio naming conventions, and workflow standards and establish new ones.
  • Work with the sound design lead to help establish the audio vision.
  • Give useful, applicable feedback on audio assets. Share expertise with the team.
  • Help manage the Wwise project, optimizing memory and cpu usage.
  • Work with departments outside of audio to ensure we are supporting the vision for the game.
  • Troubleshoot and help fix audio bugs. Help QA with best practices for testing audio. Test game on various platforms.
  • You will not compose music in this role. Music editing and implementation may be required from time to time as part of the role.

 

Ideally, you will have… 

  • 5+ years' experience in a Sound Designer role for video games.
  • Shipped at least one AAA title, working as part of an in-house audio team from start to finish.
  • Strong, demonstrable sound design and editing skills. Experience with field recording, foley, as well as dialogue recording, processing and editing.
  • Experience implementing game audio using Wwise (required). Knowledge of Unreal and audio implementation using blueprints
  • Mastery of audio software e.g. Reaper, Soundminer, iZotope RX.
  • Passion for audio.
  • Passion for games.

 

 

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Community / Marketing Title: Senior Sound Designer (Star Wars)

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 51

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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