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Software Engineer

位置: Montreal, QC, Canada

注意

このポジションはもう募集していません。

Requisition Number: 164275

Position Title: Software Engineer III

External Description:

“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Reporting to the Lead Gameplay Programmer, you are a versatile generalist who focuses on the "feel" of a game. However, you will be involved with the more specialized areas of the game's development, such as AI, Animation, Combat, and Physics. Gameplay programmers implement a variety of features such as combat mechanics, player controls, RPG Systems and NPC behaviors that contribute to the player experience.

Responsibilities:

  • You will partner with the designers and artists to bring gameplay to life.
  • You will contribute to the design process of gameplay features.
  • You will be Prototyping and refining gameplay features.
  • You will create base gameplay system and tools for the designers to extend.
  • You will ensure that game technologies are well designed and concerning CPU and memory consumption.

Qualifications:

  • 5 or more years of technical experience in the video game or other software industry.
  • Bachelor's degree in Computer Science or related field, or equivalent training and professional experience.
  • Experience architecting and implementing A.I., character control, path finding, multiplayer, or other gameplay-related systems.
  • You have knowledge of good software programming practices.
  • You have shipped a PC or Console title.
  • Avid gamer with a passion for creating top-quality games.
  • Proficiency with C++ and experience in object-oriented design and implementation.
  • Experience with managed languages (C#, Java) and assembler.

City:

State:

Community / Marketing Title: Software Engineer

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 99

Can this position be remote?: 0

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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