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Software Engineer - C++

Location: Melbourne, Victoria, Australia

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This position is no longer open.

Requisition Number: 164236

Position Title: Software Engineer II

External Description:

Software Engineer - C++

Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed.

We are a global team and also the largest studio within EA! DTS proudly consists of the following teams: Engineering Services (ES), Studios Data Insights, and Quality, Verification, and Standards.

We are looking for an experienced Software Engineer who has a passion for delivering quality products. You will write code to test the EA games using automation frameworks, create (and improve) our test automation environment, and build and release outstanding tools while working with a global team to inspire creativity around issue prevention, verification, and automation solutions. You will report to the Melbourne-based Associate Technical Director.

Responsibilities:

  • Work with development and quality verification teams in an Agile Scrum environment to design, own and improve reliable tools and platforms
  • Build (and maintain) automation frameworks and processes used across studios
  • Instrument games and tools to enable automation and the collection of runtime metrics
  • Coordination with offsite teams on delivering test automation results, from implementation to execution
  • Design new tools to support development and quality verification goals
  • Maintain test libraries and scripts and device testing hardware
  • Uphold high-quality standards through knowledge sharing activities within the EA-wide quality engineering community

Qualifications:

  • 3 or more years of professional C++ experience 
  • Professional experience working with relational databases (SQL) and reporting/visualizing large datasets
  • Fast prototyping skills and proficiency with scripting languages such as Python or Lua
  • Knowledge of SOLID design patterns
  • C# experience will be highly regarded 

City:

State:

Remote?: 1

Community / Marketing Title: Software Engineer - C++

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-02-09 17:15:31.593

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. 

We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. 

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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