Multiple Locations: Vancouver, British Columbia, Canada • Sacramento, California, United States • Austin, Texas, United States • Seattle, Washington, United States • Redwood City, California, United States • Los Angeles, California, United States
Requisition Number: 164169
Position Title: Software Engineer III
We're looking for someone who is passionate about engineering ease of use and reducing friction by building a unified mobile game verification platform to serve the CI/CD needs of all EA mobile game studios. You will focus on building a platform that can distribute and implement test activities and collect test results which are agnostic to the underlying frameworks. In this role, you will be responsible for architecting, designing and developing high quality software that has a direct impact on our game studios by streamlining the test lifecycle. You'll be part of the team building a modern cloud-integrated microservice-based platform that is developer to all mobile studios.
What you'll do:
- Participate in all aspects of an iterative, agile software development process, including scoping, detailed design, effort estimation, coding, debugging, maintenance and support.
- Develop responsive, resilient, scalable, and available web services.
- Integrate with cloud-based device farms through a flexible messaging and control layer.
- Develop a unified device interaction and control layer so that our platform can support both Android and iOS device types.
- Work on the application framework that includes building new and integrating existing backend services.
- Build applications in a Micro-services Architecture.
- Drive design and implementation of APIs and protocols that are consistent, formalized, and testable.
- Document and present designs for peer technical review and provide feedback on others' designs.
- Analyze the complex technical architecture across EA's shared automated frameworks and to understand the causes of engineering friction and drive fixes.
- Apply and improve service deployment and troubleshooting strategies that maximize uptime.
- Take product ideas from ideation to implementation.
- You will report to head of central platform development
- 4+ Years of experience working with a modern object-oriented language (C#, Java, C++, etc).
- 3+ years of professional experience working with RDB (SQL).
- 2+ years of shipping and supporting scalable web services hosted in the cloud.
- Experience with full-stack web app development, working on both back-end and frontend.
- Experience technically leading multiple medium to large complex projects.
- Experience with automation on mobile devices (iOS and Android).
- Experience building and deploying services with at least one cloud platform, like Amazon, Azure, Google.
- Experience overseeing large systems and features from design to deployment, including live service support.
- You have a solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.
- You understand SDLC, STLC processes, software testing best practices and testing methodologies.
- You have attention to software engineering best practices, ie testing, code reviews, documentation.
- You are passionate about high-quality execution and technical innovation/adaptation .
- You develop high-quality, testable software.
- You have a desire to work with other engineers and game developers to iteratively add features and improve APIs.
- You develop APIs for products that release new updates with zero downtime strategies and tools.
- You have a Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.
- You have experience developing services that support mobile applications.
- You've developed for mobile platforms before.
- You've worked in the games industry before.
- You've deployed web services using Kubernetes and containerization.
Community / Marketing Title: Software Engineer
Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。
EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Date Opened: 2021-02-06 00:45:56.967
EEO Employer Verbiage:
EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律，为符合条件的残障个体改善工作环境。