Gameplay Software Engineer - UFC

Location: Vancouver, British Columbia, Canada

Notice

This position is no longer open.

Requisition Number: 164152

Position Title: Sr Software Engineer I

External Description:

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. The EA SPORTS UFC franchise offers the thrilling spectacle and entertainment of MMA for over 20 million players across the globe, delivering fluid and responsive mixed martial arts through cutting-edge gameplay technology.

Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

The UFC team is looking for a Gameplay Animation Engineer to help drive the innovation and excellence that define the UFC product.  The candidate must be highly motivated, eager to learn and have a  passion for the sport.
 
The role will involve working with proprietary animation technology to help drive animation and gameplay features.  The successful candidate will need excellent leadership skills, as well as the ability to develop elegant solutions to complicated animation challenges.
 
Key Responsibilities
 
• Design and develop animation and gameplay features.
• Contribute to industry leading innovation in the animation domain.
• Leverage industry experience to create unique and captivating gameplay experiences.
 
What a Gameplay Animation Engineer needs to have:
 
• 2+ years of industry experience in animation.
• 2+ years of C/C++ Experience (preferably in the games industry).
• Industry experience shipping titles on XBOX 360, XBOX One, PS3 or PS4.
• Passion for the sport 
• Deep understanding of animation techniques and approaches.
• Solid foundation in animation related mathematics.
• Strong communication and interpersonal skills.
• Ability to adapt to a fast paced, cyclical software development cycle.

 

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Community / Marketing Title: Gameplay Software Engineer - UFC

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and new parent leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-02-09 20:48:37.0

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