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Site Reliability Software Engineer

위치: Florida, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 164116

Position Title: Software Engineer II

External Description:

Site Reliability Engineer - C++ - Madden

 

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey and EA SPORTS UFC.

Madden Live Services Team

 The Live team is responsible for supporting our games for players and ensuring that future titles are shipped with the utmost quality, stability and reliability. Live engineers work closely with partner teams to streamline testing and verification processes as well as maintaining a strong infrastructure for rapid development.

We are looking for an experienced Site Reliability Engineer to help us implement and promote SRE values and patterns within our team and across the partners we work with.

Reporting to the Lead Engineer, you will work with team members and partners worldwide; contribute to the implementation and maintenance of large-scale projects and troubleshoot and resolve issues and improve reliability across our systems. To achieve this, we require candidates who will focus on communication, uptime, and predictability. 

Responsibilities

  • You will work with a small team to design and develop appropriate test modules and improve the stability of the live product.
  • Debug and diagnose runtime issues across a variety of domains.
  • You will increase team efficiency through tooling or workflow enhancements.
  • You will review technical implementations for impacts on stability, performance, disk, and memory budgets.
  • Directly support and help engineer environments through all stages of development.
  • Troubleshoot application, network, and server-level problems.
  • Perform cause analyses and ensure improvements are identified and prioritized.
  • Maintain documentation of systems, configurations and procedures.
  • Evaluate and adopt technologies which improve the team’s efficiency and capabilities.
  • Adding and improving technical and business metrics and using them to make decisions. 
  • Document your insights and best practices.

Qualifications

  • BS degree in Computer Science (or equivalent experience).
  • 3+ years of experience.
  • Shipped a AAA game title or provided post-launch support to a launched consumer-facing product.
  • Understanding of C++ language.
  • Communicate well with technical partners outside of your immediate environment/specialization.
  • Excellent debugging skills.
  • Experience navigating and understanding a large client/server codebase.
  • Experience leading small teams of Software Engineers is a major plus.
  • Experience with Windows and Linux environments.
  • Automated load testing experience (either developing tools or using existing systems).

 

 

City:

State:

Community / Marketing Title: Site Reliability Software Engineer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 229

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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