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Technical Animator

Multiple Locations: Seattle, WA, USA • Vancouver, BC, Canada • Orlando, FL, USA • Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 164037

Position Title: Associate Animation Director

External Description:

Technical Animator

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

What does a Technical Animator do?

As a Technical Animator, reporting to Frostbite's Creative Director, you will be a part of the Frostbite content example team. As a member of this team, you’ll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion and expertise with the technical challenges of animation will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to game teams.

Key Responsibilities

  • As a Technical Animator on the Frostbite team you will collaborate directly with engineers and product owners to improve content creation workflows.
  • You will build animation demos and create documentation and training materials to help educate the Frostbite community and broadcast Frostbite’s capabilities.
  • You will collaborate and advise on tools, workflows and best practices with Technical Artists and Animators across all of EA studios using Frostbite.

Required Experience

  • 5+ years of experience as a Technical Animator. Understanding of game animation production pipelines and processes
  • Experience working with animation in Maya or Motionbuilder 
  • Experience working with animation in a game engine such as Unity, Unreal or similar. 
  • Comfortable writing user guide documentation
  • Comfortable engaging and building relationships with multiple teams and individuals globally
  • Experience with Atlassian Confluence & Jira software or similar tools
  • Shipped 2 + games

Bonus Experience

  • Experience creating animation tools and workflows
  • Experience with Facial and Body motion capture processes
  • Knowledge of Python or other scripting languages
  • Enjoy helping people become better animators

We thought you might also want to know:

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Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 104

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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