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Software Engineer

Emplacement: Stockholm, Sweden

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Requisition Number: 164003

Position Title: Software Engineer II

External Description:

We are EA

We entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That's why we employ the most creative, passionate people in the industry.

The Build Farm Engineer Role

This position, with the title of Software Engineer, is part of the Frostbite Quality - Build Farm team and reports to the Engineering Manager. Frostbite is the engine that powers EA's games: award-winning titles like Battlefield, FIFA, Dragon Age and Need for Speed all harness the power of Frostbite to achieve outstanding visuals and immersive gameplay.

The Build Farm team provides the infrastructure and services required by Frostbite's CI, validating hundreds of code changes every day. In our team, you will manage and scale a global farm with on-premise and cloud components. You will set up and debug build and test automation on multiple games, platforms, and even prototype hardware. You will develop monitoring systems to reduce manual intervention to a minimum. You will turn complex problems into reliable, scalable and secure solutions. You will be a superuser of git, Perforce, Jenkins, VMware, cloud and open source. Working with software, quality, and systems Engineers, you will make efficient development workflows possible. You will share your code and best practices with DevOps engineers across EA.

We're a small team with a great deal of trust, which means that you'll learn multiple technologies, and will become the domain expert in many new areas for Frostbite.

As a member the larger Frostbite Quality & Development Services team, you will belong to a globally distributed team with development centers in Stockholm (Sweden), Vancouver (Canada), Bucharest (Romania) and Guildford (UK), to name a few.

Responsibilities

  • Develop and operate the tech stack for Frostbite's CI.
  • Manage and scale up the hardware and virtual infrastructure.
  • Ensure jobs are reliable and fast across branches and platforms.
  • Develop monitoring, recovery and other supporting systems, to reduce the time spent on support.
  • Diagnose and fix problems in complex systems.
  • Partner with Frostbite engineers to ensure their development and validation requirements are fulfilled, e.g. ensure fast feedback and relevant error messages.
  • Work with people from around the world - we're a global team.

Requirements

  • Familiarity with DevOps or CI software and workflows.
  • Interest in hardware and multi-platform development.
  • Scripting or programming experience, including debugging.
  • Can-do mentality, eager to try things out.
  • Ease to take on new technologies, both open-source and internal to EA.
  • Collaboration with local and remote teams, sharing knowledge and responsibilities.
  • A degree in computing or equivalent professional experience (2 or more years)
  • As we're an international team who communicate in English, you'll need to be comfortable talking and writing about technical details in English.

What tech are we using?

Although it is not required to have experience in our tech, candidates often find it helpful to know what we are using. This is not an exhaustive list, and this changes over time as we find better solutions.

  • Windows 10, Ubuntu, Debian.
  • Jenkins CI.
  • Perforce, git, GitLab.
  • vSphere / VMware.
  • Ansible, Chef; Packer; Artifactory, Chocolatey and NuGet.
  • Docker, DC/OS, Kubernetes, AWS and Azure.
  • PowerShell, Python.
  • Elasticsearch, Kibana, SQL.

What's in it for you? Glad you asked!

At DICE we take care of our staff and have done so during our steady growth over the last decade. In addition to a great benefits package we offer our employees 10 EA games per year, massage every three weeks, a variety of sports activities (yoga and cross fit to name a few) and health care allowance. We have a collective bargain agreement with Unionen and Sveriges Ingenjörer and also provide our employees with occupational pension.

We value our employees' personal lives. A good work-life balance is something we practice and maintain even during high-intensity periods.

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Community / Marketing Title: Software Engineer

Company Profile:

Nous sommes une équipe internationale de spécialistes de la création, de la narration, de la technologie, de la génération d’expériences, de l’innovation et bien plus encore. Nous pensons que nos équipes doivent être aussi diversifiées que nos communautés afin de créer des jeux et des expériences inoubliables. Chez Electronic Arts, la seule limite est votre imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 104

Can this position be remote?: 0

EEO Employer Verbiage:

À propos d'Electronic Arts

Toutes nos actions sont tendues vers le même objectif : transmettre l'envie de jouer. Au travers de nos jeux innovants, de nos services novateurs et de nos technologies de pointe, nous offrons des possibilités infinies à des millions de fans dans le monde entier.

 

Nous cherchons des personnes inclusives et collaboratives aux points de vue variés pour enrichir notre culture et nous stimuler. Grâce à notre programme d’avantages sociaux, nous adoptons une approche holistique centrée sur le bien-être physique, émotionnel, financier, professionnel et communautaire pour soutenir les membres de notre personnel à chaque chapitre de leur vie. Nous fournissons un ensemble complet d’avantages sociaux garantissant une vie équilibrée et offrant notamment des congés payés, des congés parentaux, des jeux gratuits et bien plus encore. Notre objectif est de fournir un environnement de travail sûr et bienveillant qui vous permet de vous épanouir sur le plan personnel comme sur le plan professionnel.

 

Electronic Arts souscrit au principe de l’égalité des chances. Nous prenons nos décisions en matière d’emploi sans distinction de race, de couleur, de pays d’origine, d’hérédité, de sexe, de genre, d’identité ou d’expression de genre, d’orientation sexuelle, d’âge, d’informations génétiques, de religion, de handicap, d’état de santé, de grossesse, de situation familiale, d’ancienneté ou de tout autre facteur protégé par la loi. Nous étudions également les candidatures des personnes qualifiées possédant un casier judiciaire, conformément à la loi en vigueur. Par ailleurs, EA aménage l’environnement de travail pour les personnes en situation de handicap, conformément à la loi en vigueur.

Cliquez ici pour voir la politique de confidentialité des données.

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