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Animator (Contract)

위치: Orlando, FL, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163928

Position Title: Contingent

External Description:

Animator (Contract)

Role Overview

Animators portray movement and behavior by building their animations from connecting through production, at multiple points in the asset pipeline. In EA SPORTS, most often their skill is used to give life to the human characters in the game, but sometimes, animations are also applied to objects, scenery, vegetation, environmental effects, and other objects. Animators will create emotionally believable characters that allow gamers to work with the game, in a realistic and believable fashion. In a game like Madden, the gamer expects the animated action to be a realistic representation of the action they'd see in an actual football game.

EA Animators use specialized software packages, including Maya, 3ds Max, and our proprietary animation engine to create the animations for both in-game behaviors and predefined sequences (or cut scenes). Other responsibilities would include creating effects and activities such as blending, tagging, state transitions, compression, and expression. Animators need an understanding of classic animation principles such as staging, squash and stretch, timing, anticipation, body exaggeration, and arcs.

What skills does EA look for?

EA looks for Animators who demonstrate proficiency in animation packages including Maya, 3ds Max, MotionBuilder, and experience with proprietary or commercially available game engines such as Unity or Unreal. You will work with proprietary animation run-time integration tools; they are knowledgeable in the technical aspects of rigging and skinning characters for animation; they have an ability to animate the human form, giving the character weight, personality, mood, and believability; they are comfortable animating in realistic and stylized motion, and they can demonstrate an understanding of classic animation principles and fundamentals.

Game animation must be simple and expressive. The Animator should know how to reveal attitude, emotions, and mood through a character's movement and behavior, and can create memorable characters to appeal to players and have knowledge of the timing and appearance of human and animal movement and facial expressions. At EA, Animators usually have a degree in Fine Arts or Computer Animation and it is desirable to see some knowledge of programming..

City:

State:

Community / Marketing Title: Animator (Contract)

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 76

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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