Animator (Contract)

Location: Orlando, Florida, United States

注意

このポジションはもう募集していません。

Requisition Number: 163928

Position Title: Contingent

External Description:

Animator (Contract)

Role Overview

Animators portray movement and behavior by building their animations from connecting through production, at multiple points in the asset pipeline. In EA SPORTS, most often their skill is used to give life to the human characters in the game, but sometimes, animations are also applied to objects, scenery, vegetation, environmental effects, and other objects. Animators will create emotionally believable characters that allow gamers to work with the game, in a realistic and believable fashion. In a game like Madden, the gamer expects the animated action to be a realistic representation of the action they'd see in an actual football game.

EA Animators use specialized software packages, including Maya, 3ds Max, and our proprietary animation engine to create the animations for both in-game behaviors and predefined sequences (or cut scenes). Other responsibilities would include creating effects and activities such as blending, tagging, state transitions, compression, and expression. Animators need an understanding of classic animation principles such as staging, squash and stretch, timing, anticipation, body exaggeration, and arcs.

What skills does EA look for?

EA looks for Animators who demonstrate proficiency in animation packages including Maya, 3ds Max, MotionBuilder, and experience with proprietary or commercially available game engines such as Unity or Unreal. You will work with proprietary animation run-time integration tools; they are knowledgeable in the technical aspects of rigging and skinning characters for animation; they have an ability to animate the human form, giving the character weight, personality, mood, and believability; they are comfortable animating in realistic and stylized motion, and they can demonstrate an understanding of classic animation principles and fundamentals.

Game animation must be simple and expressive. The Animator should know how to reveal attitude, emotions, and mood through a character's movement and behavior, and can create memorable characters to appeal to players and have knowledge of the timing and appearance of human and animal movement and facial expressions. At EA, Animators usually have a degree in Fine Arts or Computer Animation and it is desirable to see some knowledge of programming..

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Community / Marketing Title: Animator (Contract)

Company Profile:

Electronic Arts Inc.は、インタラクティブ・エンターテイメント・ソフトウェアの世界的大手企業です。 EAは、インターネットに接続されたコンソール、パソコン、携帯電話、タブレットに対してゲーム、コンテンツおよびオンラインサービスを提供しています。

EEOText: EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無、および法律で保護されたその他のあらゆる状況は考慮されません。 また、犯罪歴のある人物の雇用も、募集要項を満たす応募者の場合は適用法令に従って検討します。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

Date Opened: 2021-02-02 00:00:36.16

EEO Employer Verbiage:

EAは雇用機会を均等に提供します。 雇用に関する決定を下す際は、人種、肌の色、国籍、出身国、出身民族、身体的性別、社会/文化/心理的性別、性別自認または性別表現、性的指向、年齢、遺伝情報、宗教、身体障害、病状、妊娠、婚姻状況、家族状況、軍役経験の有無は考慮されません。 さらにEAでは、身体に障害のある方々のために、適用法令によって定められた職場環境を整えることも行っています。

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