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Social Systems Designer

Multiple Locations: Vancouver, BC, Canada • Montreal, QC, Canada • Orlando, FL, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA • Redwood City, CA, USA

Bewerben

Requisition Number: 163876

Position Title: Game Designer II

External Description:

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WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate™, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team. As a geo-diverse studio, our team members around the globe can either work from home, in the office or a hybrid of both.

We are looking for an experienced Social Systems Designer to join the Skate team. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise. In this role you will help formalize the Social systems that will connect our players with one another, define a clear plan of action, and then guide the implementation through to completion.

Responsibilities

What you’ll do

 

  • Insure that we create a safe environment for all players to have fun
  • Analyse and identify best-in-class social features and experiences in gaming
  • Identify trends in social play and extrapolate new opportunities
  • Embrace and advocate for the social needs and expectations of diverse audiences
  • Explore ways of promoting positive social engagement and experiences within the game
  • Define a clear, forward-looking vision for the game's social features and requirements for moderation
  • Design and guide the implementation of a cohesive and compelling suite of social features
  • Ensure strong integration of social features with the broader game vision and feature set
  • Work with partner groups to refine and expand features based on player telemetry and feedback

Qualifications

What you bring

  • Background in Design, Project Management, or equivalent
  • At least 3 years of experience in social game or product design, or related experience 
  • Experience with game engines
  • Skilled in problem-solving, organizational, communication, interpersonal, and presentation skills
  • Understanding of the fundamentals of user experience and playability testing
  • Passion for fostering an inclusive and diverse, 'team-first' culture based on fun 

 

As a solution-oriented designer, you respond to opinions, analytics, and test results with suggestions for improvement. By leveraging real player data and gathering feedback, you make informed choices to deliver an engaging overall experience.

City:

State:

Remote?: 1

Community / Marketing Title: Social Systems Designer

Company Profile:

Electronic Arts Inc. ist ein weltweit führender Anbieter interaktiver Unterhaltungssoftware. EA bietet Spiele, Inhalte und Online-Dienste für internetfähige Spielkonsolen, Personalcomputer, Mobiltelefone und Tablets an.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams’ careers. We put our people first, and we make sure they’re taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn’t end at the workplace—we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we’re doing the work to give everyone the space to be their full selves while giving back to our community. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and build on our success. As our industry accelerates, we aren’t just keeping up—we’re staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-01-22 19:47:41.607

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