filler

Vehicle Artist

위치: Guildford, UK

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163719

Position Title: Contingent

External Description:

VEHICLE ARTIST

9 Month Contract

For more than fifteen years we've entertained millions of players around the world with our award-winning games. Our accomplished people have expressed their passion for outstanding game feel, AAA audio-visual quality and technical innovation in the Burnout & Need for Speed series and more recently in Battlefield 1, Star Wars X-Wing VR, Starfighter Assault and Arcade for Star Wars Battlefront II and Firestorm for Battlefield V.

We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours! Crunch doesn't help make a better game. We don't do it. For the past three years we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK. Let's talk about how you could be a part of it.

We are looking for an Vehicle Artist to join our Vehicle Art Team. We need your creative and technical skills to successfully deliver amazing looking vehicles. This will be a collaboration across a distributed production environment, working with different EA teams and outsourcers.

You will help the Vehicle Team to establish visual benchmarks, set the bar for damage and weathering and be a creative influence on livery design, vehicle customisation and game features. We are not just looking for a traditional vehicle modeler but for someone to guide the whole process.

Responsibilities

  • Work closely with the Art Director and the Vehicle Lead to ensure the visual target is met or exceeded
  • Work with the Vehicle Team to improve art quality and workflows
  • Work with Concept Artists to develop original custom designs
  • Actively manage the outsource content, designing and reviewing the process.
  • Work with outsource partners to define requirements and achieve quality vehicles
  • Work with the Lead Vehicle Artist to define art quality, methods and delivery and review final quality of outsource vendor

Qualifications

  • Understand the technical aspects of the vehicle production
  • Proven vehicle art experience on current-gen consoles and PC
  • You will be needed to quickly comprehend custom in-house tools
  • Experience modelling with Maya or any other major 3D package
  • Excellent knowledge of Photoshop for texture creation
  • Good level of expertise in Substance Painter
  • Understanding of PBR workflows
  • Experience integrating vehicle art into a game editor
  • Passion for cars / Vehicle design skills

City:

State:

Community / Marketing Title: Vehicle Artist

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 120

Can this position be remote?: 1

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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