Lighting Artist (Contract)

Location: Redwood City, California, United States

Notice

This position is no longer open.

Requisition Number: 163611

Position Title: Contingent

External Description:

Lighting Artist 

Position Overview 

Lighters add the lighting to games that create atmosphere and adds realism, tone, and depth to a scene, using their craft, Lighters create visually balancing individual elements that allow game artists to produce a convincing image or environment. You will need to use technical skills and your aesthetic judgment to create images that not only look good but are easy to render. Lighters make sure there is consistency in lighting, color balance, and mood between the elements of a shot or scene in the game. Lighters ensure the CG looks photorealistic. Lighters emphasize drama or narrative, and also establish and clarify location, weather, time of day. Lighters will respect and follow an established design theme for a sequence or project. You will refer to the relevant production designs and apply that visual style as faithfully as possible, taking care to maintain continuity throughout the scene and game. 

What background does EA look for? 

Lighters will have a background that combines art and math. They typically have a degree in Computer Graphics, Computer Science, an Art-related subject such as Photography or Computer Animation, Math, or Physics. They will also have solid experience in at least one of the 3D packages used by the industry. These include Maya, Houdini, XSI, 3D Studio Max, and Light-wave. Familiarity with other relevant programs are also a plus. 

Required Skills:

  • 2+ year experience working with a 3D CG package (e.g., Maya, Houdini, Mental Ray)
  • Have solid artistic skills, including an understanding of color theory, composition, light, and form.
  • Understand rendering, lighting, shading networks, polygonal modeling, and texture UV's.
  • Lighters should also understand the characteristics of light and how it is simulated in a CG environment
  • Work from reference materials, identifying and translating main lighting details into applicable information
  • Can light moderate to complex interior and exterior scenes.
  • Experience with film, photography, or theater lighting is a plus.

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Community / Marketing Title: Lighting Artist (Contract)

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-01-08 16:56:24.627

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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