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Senior Level Designer (Apex Legends)

Location: Los Angeles, CA, USA

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This position is no longer open.

Requisition Number: 163479

Position Title: Sr Game Designer

External Description:

We’re looking for a highly skilled Senior Level Designer who will create levels from concept to final stages of polish, facilitating communication and coordinating departments to ensure the vision is understood and delivered upon. We’re imagining someone who is creative and has strong level design sensibilities, who can invent and execute, and who values providing players with a fun experience as much as we do.

What’s it like to be a Game Designer at Respawn? 

-    Day to Day - Our game designers’ tasks include developing game design documents, prototyping, iterating, testing, and solving problems. As a level designer you will be designing and building engaging in-game levels that are successful in terms of flow, variety, and fun. You will be expected to own level designs from conception to the final stages of polish, facilitating communication and coordinating departments to ensure the vision is clearly understood. You will work with design leadership, design team, artists, code, and animation departments to deliver level designs that epitomize the creative vision of the game. At times you will also research subject matter relating to the design objective in an effort to ensure the authenticity of the experience.

-    Creative Freedom  - We believe that when talented people have creative freedom and work together they will make extraordinary games that achieve the unexpected. Our designers are encouraged to bring new ideas to the table, iterate for greatness, scope wisely, and deliver highly polished game designs they are proud of for players to enjoy. As a game designer you will have a direct hand in influencing the shape of the game and a voice when it comes to making the best game possible - in level design, gameplay, and beyond.

-    Ownership - Our teams are small and everyone has a lot of ownership over their work. Our game designers own their individual levels and/or features from conceptualization to shipping. As part of a small team you will have the opportunity to shine here. 

-    Feel - Our studio puts a big emphasis on fun gameplay. We want responsive, immersive gameplay that just feels right. Every detail matters - whether it’s the way a player experiences traversing across a cliffside, the way a weapon feels amazing to use, the way overcoming a boss character can make a player feel powerful and smart, to the way an astonishing moment can leave a player breathless; it’s all crafted with purpose.  All disciplines in game development are accountable to the gameplay a player experiences - and our game designers are key influencers in ensuring the best feel possible.

-    Collaboration - Our game design team plays a central role in development. As a game designer you will collaborate with other designers and other disciplines, such as animation, code, vfx, and art. You will have the opportunity to evangelize the vision for your levels and work closely with other talented developers to deliver on the ultimate promise of “fun.” The work of our game designers has an impact on others, and they anticipate and communicate any design changes or scoping efforts that may affect schedules and workloads.

-    Values - Our game designers are aligned on their values. They share their inspiration, knowledge, and passion with the others in their department. They aspire to treat everything they work on as a personal masterpiece. They play the game and are encouraged to speak up if they see anything that is not up to our high standards. They play other studios’ games and stay abreast of trends, while also striving to invent and innovate. They put their time and passion into what will have the biggest payoff for players. Our leads also make a lot of effort to ensure that our designers work on aspects they are excited about.

What do we look for in Level Designer candidates?

-       Design Sensibilities and Insight - Our designers value having discussions with each other to better understand the intentions and level of success in their designs. We’d love for you to be able to articulate why you made the decisions you’ve made in your own designs - what worked well, what you would change in hindsight, and what you learned. We also value your ability to analyze and break down, from a designer’s perspective, the aspects that work well or don’t work well in games you’ve played and why.

-       You’ve Made Stuff You Are Proud Of -  Whether it’s professional or personal work, we’d like to see gameplay in your portfolio that you developed from concept to finish. We like to see portfolios that showcase strong game design skills - sensibility, compelling and thoughtful level design, documents, etc. If your portfolio includes work that you developed as part of a team, we’d like to know the specifics of what you contributed versus what was handled by others.

-       Passion - We look for game designers who are highly passionate. Our team is constantly sharing inspiration and working to raise the quality bar. No one is phoning it in here – our team loves what they do and it shows in their work.

-       Potential Over Experience – We value talent over years of experience. Experience counts, but potential is important too. We look for talented, highly motivated people with a strong sense of design and a keen eye for quality.

-       Teamplayer – Positivity and a great attitude help to fuel greatness. The ability to accept feedback and critiques will help you tailor your work towards what’s best for the game. We look for designers who demonstrate a willingness to keep an open mind to team members’ ideas, incorporating suggestions to tailor your work towards what’s best for the game. Making games is a group effort and you will work closely with other talented departments that are experts in what they do. Teamwork is very important to our success.

Ideally, you also will have...

Shipped AAA titles

Professional experience working in a level design capacity.

Experience working with a game engine, using scripting tools to orchestrate events, and implementing 3D work into the pipeline.

Extensive understanding of level design process including level flow, engagement, structure, pacing, environmental storytelling, testing, etc.

Experience in rapid prototyping to test feasibility of concepts.

Ability to pitch game design concepts in a clear, detailed manner, through strong written and verbal skills.

Strong understanding of level editing packages such as Maya, Unity, UDK, or other proprietary tools.

A positive, solution-oriented attitude and passion about the play experience, with a wealth of knowledge across a wide range of games.

Passion for making and playing games.

If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed.

 

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Community / Marketing Title: Senior Level Designer (Apex Legends)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 97

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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