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Cinematics Designer

Location: Austin, TX, USA

Notice

This position is no longer open.

Requisition Number: 163465

Position Title: Contingent

External Description:

Cinematic Designer (Temporary)

BioWare Austin is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences to join our Star Wars: The Old Republic team.

You will work with our Design team in close collaboration with our Narrative/Cinematic Designers, Level Designers, and Writers to ensure our game’s cinematics are presented in compelling, and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Key Responsibilities

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player’s experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Creative Director on SWTOR.

Qualifications

  • Familiarity with one or more game engines’ cinematic tools.
  • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
  • Work collaboratively, receive feedback, and constructively critique peers.
  • The ability to liaison between writers, artists, designers.
  • Experience working on other Live Service and Open World titles.
  • Familiarity with branching dialogue and RPG interaction mechanics.
  • Passion for BioWare games, story-driven RPGs, and pen & paper games.
  • Experience playing Star Wars: The Old Republic and general familiarity with Star Wars and want to leave your mark on the galaxy.

Portfolio Requirements

  • A reel of cinematic work from past projects. 
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematics Designer

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 103

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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