filler

Environment Artist (Create- Sports)

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 163397

Position Title: Environment Artist 2

External Description:

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

As Environment Artist you will work with both internal and external teams of the Worlds/Environments domain, to achieve diverse and engaging worlds and gameplay levels for our players. You will work with Art Direction and Level Design Leads, to help develop both the visual and gameplay experiences – according to the goals of each.

With an interest in creating content for our current and next-generation Sports titles, you will have expertise in creating entire levels, and hard surface assets and material creation.

Responsibilities

  • Create high-quality benchmark content, from individual assets to entire levels, sets, or stadiums/arenas.
  • Set dress locations, conveying depth and storytelling in the way assets are composed – going beyond the immediate needs of game design.
  • Deconstruct concept art, reference imagery, and style guides into efficient asset lists, taking into account opportunities for reuse and modular construction.
  • Run the entire level/stadium building process, from initial grey-block rapid layout, through to final assets.
  • Breakdown tasks, assemble reference material, write briefs, and oversee the work of our artists.
  • Explore and recommend new techniques, tools, and workflows, that improve quality and efficiency.
  • Maintain team best practices.
  • Mentor junior/intermediate artists.

Qualifications

  • 4 or more years of production experience with asset creation, and overseeing entire levels.
  • You have expert knowledge of Maya, Max, or similar 3D modeling software.
  • Asset creation abilities (hard surface, architecture or organic assets)
  • Experience breaking down complex scenes into efficient asset sets and components.
  • Experienced working methodically, from initial grey-block through to final assets, iterating with low-fidelity content to determine the approach, before building final assets.
  • A sense of proportion, scene composition, and lighting.
  • Convey a sense of 'story' through scene composition and set dressing – to enhance to the game design.
  • Experienced in managing and directing a small subset of artists in delivering Environments content to final quality.
  • Well versed in assessing scope, making recommendations, providing solid estimates, and delivering on time and to quality
  • Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
  • Experience working with designers, engineers, and tech artists to evolve workflows, pipelines, and to problem-solve.
  • High fidelity modeling skills, along with ability to paint photorealistic surfaces using industry-standard physically-based 3D paint software (ideally Substance Painter).

Portfolio Requirements

  • Examples of levels and assets that were created/owned from start to finish.
  • Sets, assets and environments that demonstrate an understanding of composition, architectural construction, material properties, and organic wear and tear.
  • Work examples that demonstrate effective world building processes, including modular construction.
  • Examples of high fidelity modelled assets, painted using 3D paint software, e.g. Substance Painter.

City:

State:

Community / Marketing Title: Environment Artist (Create- Sports)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 326

Can this position be remote?: 0

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Click here to view our Data Privacy Policy.

google-site-verification: google7f7a22bb8fdf2c3d.html