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Game Designer

위치: Redwood City, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 163391

Position Title: Game Designer II

External Description:

Game Designer

Location: Redwood Shores

At Maxis, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re creators and great storytellers. Our mission is not just about amazing our peers – it’s about amazing our fans. Taking risks, collaborating with each other and daring to dream big. Together, we can improve the way millions play every day. 

As a Designer on The Sims, you’ll report to the Design Development Director and work with a team of enthusiastic industry craftspeople from all walks of life.  You will use your passion and knowledge to design and implement player-first experiences that surprise, delight, and invite millions of Simmers around the world to Play with Life

The Sims 4 has a very unique player base with 60% of our audience being women between the ages of 18-24.  We are looking for someone with deep insights on how to create the best experience for our players.

 

Responsibilities

  • Design and own features from concept to completion.
  • Establish player experience goals for designs, implement and tune features to meet those goals.
  • Improve designs based on play test feedback, game metrics, team input and community feedback.
  • Think creatively using the tools and time available to build unique and fun experiences for players.
  • Think about the future when implementing content, resulting in smartly scripted scalable systems and good design patterns and practices.
  • Collaborate with all team disciplines, including artists, animators, modelers, engineers, quality assurance, and producers to get support from the team and guide a project from initial design to final production.
  • Advocate for the design vision and get the team excited to work on it.
  • Balance your design vision with input from your peers to find practical solutions that achieve the intended player experience.
  • Become an expert on the game and our community, drawing from our large, varied player base and our past games to make and defend intelligent design choices going forward.
  • Help establish best practices for the team and improve process and efficiency.
  • Adopt and become proficient in new or proprietary development tools to implement and debug your work.
  • Provide feedback to other designers.

 

Qualifications

  • Excellent creative skills with experience creating detailed design documentation and maintaining it throughout a project life cycle.
  • Design and implementation experience with game features that focus on open-ended player creativity.
  • Experience with games in The Sims PC franchise and other simulation games.
  • Effective at working both autonomously and in groups of different profiles.
  • Knowledge of and enthusiasm for gaming: playing, deconstructing and creating.

 

Desirable Skills

  • Shipped a AAA HD title.
  • Bachelor’s Degree or equivalent.
  • Comfortable with Visio, JIRA, online collaboration suites such as Confluence

City:

State:

Community / Marketing Title: Game Designer

Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 68

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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