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Cinematic Designer

Ubicación: Austin, TX, USA

Aviso

Esta posición no está abierta.

Requisition Number: 163335

Position Title: Game Designer II

External Description:

Cinematic Designer 

BioWare Austin is searching for a Cinematic Designer to create interactive cinematic conversations that translate scripted scenes into engaging player experiences to join our Star Wars: The Old Republic team.

You will work with our Design team in close collaboration with our Narrative/Cinematic Designers, Level Designers, and Writers to ensure our game’s cinematics are presented in compelling, and immersive ways.

You will autonomously create cinematics from block-out to polish within our interactive narrative systems, all with an eye for composition, pacing, staging, animation, and body language.

Key Responsibilities

  • You will script engaging interactive in-game conversations and cinematic moments.
  • You will work within an existing animation library to create compelling action and emotionally motivated moments between characters.
  • You will uphold established cinematic standards across the game and broader IP to maintain a design language.
  • You will manage the scope and budget of assigned tasks to meet project deadlines without jeopardizing the player’s experience.
  • You will participate in reviews, stand-ups, playtests, and work across departments.
  • You will report to the Creative Director on SWTOR.

Qualifications

  • 3+ years of professional game design experience, or equivalent industry experience as a layout/previsualization artist.
  • One or more shipped titles in a Cinematic, Animation, or Narrative Design capacity.
  • Familiarity with one or more game engines’ cinematic tools.
  • Experience with cinematic language, frame composition, pacing, tone, and narrative structure.
  • Work collaboratively, receive feedback, and constructively critique peers.
  • The ability to liaison between writers, artists, designers.
  • Experience working on other Live Service and Open World titles.
  • Familiarity with branching dialogue and RPG interaction mechanics.
  • Passion for BioWare games, story-driven RPGs, and pen & paper games.
  • Experience playing Star Wars: The Old Republic and general familiarity with Star Wars and want to leave your mark on the galaxy.

Portfolio Requirements

  • A reel of cinematic work from past projects. Shipped game titles.
  • Examples of cinematics built with a game engine or comparable tool.

City:

State:

Community / Marketing Title: Cinematic Designer

Company Profile:

Electronic Arts Inc. es una empresa de software de entretenimiento interactivo líder a nivel mundial. EA distribuye juegos, contenido y servicios en línea para consolas, ordenadores personales, teléfonos móviles y tabletas conectados a Internet.

EEOText: EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano, o de cualquier otra característica protegida por ley. También consideramos candidatos cualificados con antecedentes penales, de acuerdo a la ley aplicable. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

Days Open: 112

Can this position be remote?:

EEO Employer Verbiage:

EA ofrece igualdad de oportunidades. Nuestras decisiones de empleo se hacen independientemente de raza, color, nacionalidad, ascendencia, sexo, género, identidad o expresión de género, orientación sexual, edad, información genética, religión, discapacidad, condición médica, embarazo o estado civil, familiar o de veterano. EA también lleva a cabo ajustes de espacios de trabajo para individuos cualificados con discapacidades, de acuerdo con la ley aplicable.

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