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Character Artist - NHL

Location: Vancouver, BC, Canada

Notice

This position is no longer open.

Requisition Number: 163239

Position Title: Character Artist

External Description:

Character Artist – Create- NHL (Temporary)

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

The character artist is an essential role in top-tier video game creation. In the context of our games, they will create a cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing skills – able to create outstanding content with an imagination that is always in motion. We create amazing character models based on scan data or photo references.

Responsibilities::

  1. 3D Character work experience in film or games.
  2. Skills in more than one discipline such as illustration, animation, VFX, rigging, or technical art.
  3. Ability to create solid wardrobe or uniform pieces
  4. Experience using cloth simulation.
  5. Experience with Substance Painter or Substance Designer.
  6. Love and passion for video games.

Qualifications:

  1. 3+ years of experience in video games. Film and television experience would also be considered.
  2. Expert in high-fidelity 3D modeling/sculpting techniques, along with high-poly to low-poly surface/detail baking
  3. Demonstrated strong understanding of anatomy skills and able to hit likeness from scratch or scanned data.
  4. Able to visualize in three-dimensions and work from limited reference material/concept art
  5. Experienced in Maya, Z-Brush, and Photoshop
  6. Understands Physically Based Rendering texture and material workflows.
  7. Understands modeling game topology with rigging and animation in mind.
  8. Able to ramp quickly with proprietary tools and software
  9. Gifted with a strong sense of proportion and composition with a superior eye for surface, color, and detail
  10. Efficient in use of UV layout, and ability to edit for highest visual payoff
  11. Passion for improving pipelines and artist workflows.
  12. Able to communicate and work as a part of a team.

Portfolio Requirements:

  • Only digital applications will be accepted such as a website, blog, or online album. Physical media will not be accepted.
  • Photo-real character modeling and texturing – hair, clothing, anatomy, likeness, etc. showing UV layout and all maps
  • Concept- Model experience is a plus

 

City:

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Community / Marketing Title: Character Artist - NHL

Company Profile:

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EEOText:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 169

Can this position be remote?:

EEO Employer Verbiage:

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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