Facial Animator (Temporary)- FIFA

Location: Vancouver, British Columbia, Canada

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This position is no longer posted.

Requisition Number: 162983

Position Title: Senior Animator

External Description:

The Role: Cinematic Animator

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and players. At the heart of EA SPORTS is the FIFA franchise. EA SPORTS FIFA is the world’s #1 best-selling video game with over 200M engaged players across multiple platforms, including console, PC, and mobile.

Innovation, passion, and team-work is at the heart of everything we do. With studios in Vancouver, Bucharest, and Cologne; we are looking for the brightest talent so we can continue to create experiences that connect with millions of hearts and minds the world over.

As a Cinematic Animator on FIFA, you will need to key-frame characters to a very high standard.

You will work with the Cinematics Team to help bring quality animated performances to the game.

Responsibilities:

  • Work with the Cinematics Director to understand the vision for the cinematics
  • Create keyframed character performances together with all the props necessary to accomplish the cinematics
  • Work with the gameplay animation team to ensure consistency and share assets where necessary
  • Work with artists, technical artists/animators - providing feedback on rigs and tools
  • Provide feedback to other animators on the team – where necessary
  • Help ensure that the flow between game-play and cinematics appears as seamless as possible
  • Work with Technical Artist’s/Animator’s and Engineers to manage and solve any technical problems that arise with both 1st and 3rd party tools and software
  • Identify issues and come up with solutions
  • Help establish efficient pipelines and procedures

Qualifications:

  • At least 4 years of experience keyframing characters for either film, television or games
  • Can keyframe characters at an advanced level and create believable body and facial performances
  • Experience creating the passes needed to take animations from initial previz and blocking, all the way through to realized, believable sequences
  • Experience working with advanced facial animation rigs
  • A solid understanding of cinematography and experience animating cameras
  • A high level of proficiency working with Maya
  • Experience working with, and providing feedback to both artists and technical artists/animators
  • Motivated to learn how to use new or proprietary software
  • Be open to different workflow methods
  • Be positive and approachable

Beneficial Skills and Experience

  • Can identify issues and help manage and resolve them efficiently
  • Experience working with Jira (or similar)
  • A keen gamer! 

More about our location: http://careers.ea.com/our-locations/burnaby-eav

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Community / Marketing Title: Facial Animator (Temporary)- FIFA

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2020-11-05 02:03:24.987

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. 

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! 

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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