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Software Quality Engineer - Frostbite (Temporary)

Location: Vancouver, BC, Canada

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This position is no longer open.

Requisition Number: 162978

Position Title: Software Engineer II

External Description:

Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed.

We are a global team and also the largest studio within EA! DTS proudly consists of the following teams: Engineering Services (ES), Studios Data Insights, and Quality, Verification, and Standards

You will report to the Software Engineering Manager.

Responsibilities: 

  • Design end-to-end detection workflows that incorporate coverity for static analysis defects providing solutions focusing on improving the quality of the Frostbite engine. 
  • Triage to burn down the backlog for historical static analysis defects.
  • Tune the defect detection tool to achieve desired performance requirements. 
  • Standardize static analysis workflow components used across the company
  • Configure and write code
  • Manage relationships with important partners

Qualifications: 

  • BS in Computer Science/Engineering or equivalent experience 
  • 4 + years of experience in designing, developing and maintaining a full stack application system
  • 4 + years of experience using CI environments 
  • 3 + years of experience solving large scalable problems
  • Experience with software development and quality assurance concepts, debugging processes and procedures.
  • Proficient development skills involving large C# and python projects 
  • Familiarity with CI/CD tools and has experience in groovy scripts, especially maintaining (and possible creating) jobs in Jenkins
  • Experience with version control and build systems (GIT, Perforce, Jenkins)

 

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Community / Marketing Title: Software Quality Engineer - Frostbite (Temporary)

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open: 91

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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