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Hard Surface Artist - Contract

Locație: Los Angeles, CA, USA

Notificare

Poziția nu mai este deschisă.

Requisition Number: 162906

Position Title: Contingent

External Description:

We are DICE Los Angeles

DICE LA was founded in 2013 with a mission to create outstanding entertainment, and to do so in a manner that is different from the rest of the industry. We want to make great games and be great at making games.

What does that mean to you as a developer?

It means that you will have a creative stake in everything you do. We believe that we are all game makers, and everyone at our studio contributes to the goal of making amazing game experiences, regardless of role or title. We want this to be the studio where you do the best work of your career. We also firmly believe that we are at our best when we have the proper balance between work and life. To support this balance, we nurture a culture that aims to reach the highest productivity without crunch, and by making smart decisions when it comes to how we work and plan. Having a positive, inclusive studio culture is of extreme importance to us.

Our games reflect the means by which they are created. Games that are crafted in an inspiring atmosphere, with creativity, artistry and technology as their backbone, will capture the imagination of gamers around the world.

We are looking for experienced developers like you, to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft.

 

Responsibilities:

As a contract Hard Surface Artist, you will build assets that enhance the art direction and overall vision of the game.

  • Primary responsibility will be to model & texture weapons, vehicles, and mechanical objects
  • Create briefs and give feedback to outsourcing partners
  • Participate in R&D of new techniques to implement into our production pipeline

 

Skills We Look For:

  • Ability to create hard surface models with a high level of realism
  • Excellent Maya or similar 3D modeling software skills
  • Superior eye for detail, proportion and surface properties
  • Experience working with physically based rendering
  • Previous game production experience
  • Self-motivation and the ability to collaborate effectively within a team

 

Next Steps:

As part of the application process we might ask you to perform a practical skills exercise. Apply online with a combined resume AND portfolio link.

City:

State:

Community / Marketing Title: Hard Surface Artist - Contract

Company Profile:

Electronic Arts Inc. este o companie de divertisment interactiv, lider la nivel mondial. EA oferă jocuri, conținut și servicii online pentru console conectate la Internet, calculatoare personale, telefoane mobile și tablete.

EEOText: EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial, statut de veteran sau orice altă caracteristică protejată de lege. De asemenea, acceptăm și candidaturi calificate din partea persoanelor cu cazier, în conformitate cu legislația aplicabilă. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

Days Open: 49

Can this position be remote?:

EEO Employer Verbiage:

EA este un angajator care oferă oportunități egale. Toate deciziile de angajare sunt luate fără a ține seama de rasă, culoare, origine națională, descendență, sex, identitate sau exprimare de gen, orientare sexuală, vârstă, informații genetice, religie, dizabilități, stare medicală, sarcină, stare civilă, statut familial sau statut de veteran. De asemenea, EA oferă locuri de muncă pentru persoanele cu handicap calificate, conform legislației aplicabile.

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