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Quality Analyst - Contract

위치: Los Angeles, CA, USA

참고

더 이상 지원할 수 없는 직책입니다.

Requisition Number: 162902

Position Title: Contingent

External Description:

We Are DICE Los Angeles

Our mission is to create excellent entertainment and we work in a manner that is different from the industry. We believe that our games reflect the means by which they are produced. The ones that are crafted in an inspiring climate have qualities that resonate to gamers. At DICE LA, you will always have a creative stake in everything you do. We have a studio culture where everyone is a game maker, no matter what they do. We also firmly believe that to achieve your best, one must have a balance between work and personal life.

We want this to be the studio where you do the best work of your career.

QA Analysts at DICE LA are embedded in development and will test, document, and analyze the game during production.

The Analyst role is a versatile role with many areas of focus and responsibilities. An Analyst is a catalyst ensuring that QA understands the design and that its features are tested in the correct way and ensuring that the quality of the game lives up to our players expectations.

 

The Next Great DICE LA Analyst Needs

As a Contract Quality Analyst you will report directly to our Development Manager. You will work with Developers to verify content both with editors and within game. You will guide Defect Containment processes and help ensure that QA and Development are aligned in delivering.

Good language skills are necessary to document features and communicate them with colleagues. Above all, Analysts must be avid games players. You will demonstrate a detailed knowledge of the industry, including the different platforms, game styles, and genres. It’s important to know the market so they can evaluate our games against the competition.

As a part of DICE LA you will need a collaborative mindset working with both our local studio and other teams around the globe. You will promote knowledge sharing both internally and outside of the studio.

 

Required

  • Understanding of development pipelines.
  • Understanding of where QA fits within the development space.
  • High level of pro-activeness is required.
  • Familiarity with Development Tools such as Perforce, Visual Studio, and Engine Tools.
  • Experience in games development or software testing.

 

Desired

  • 2+ Years experience.
  • Relevant Degree or equivalent
  • Knowledge of testing/planning tools
  • Knowledge of software development methodology and stages (milestones/sprints, Alpha, Beta)
  • Good knowledge of gaming consoles and software: strong interest in video games or software testing
  • Knowledge in one of these areas (Art, Design, Engineering, or Production).
  • Familiarity with modding or user generated content workflows.
  • Experience working in first person shooter titles.

 

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Company Profile:

Electronic Arts Inc.는 세계를 선도하는 인터랙티브 엔터테인먼트 소프트웨어 기업입니다. EA는 인터넷 콘솔, 개인용 컴퓨터, 휴대전화, 태블릿용 게임과 콘텐츠 및 온라인 서비스를 제공합니다.

EEOText: EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부, 또는 법으로 금지된 기타 요인을 고려하지 않고 결정됩니다. 또한, 해당 직책에 합당한 능력을 갖추고 있다면 범죄 기록이 있는 지원자도 관련 법률을 준수하는 방식으로 채용 여부를 고려합니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

Days Open: 34

Can this position be remote?:

EEO Employer Verbiage:

EA는 균등한 기회의 제공을 실천합니다. 모든 채용은 인종, 피부색, 출신 국가, 혈통, 생물학적/사회적 성별, 성 정체성 또는 표현, 성적 성향, 나이, 유전 정보, 종교, 장애 여부, 질병 유무, 임신 여부, 혼인 상태, 가족 상황, 군 복무 여부 등의 요인을 고려하지 않고 결정됩니다. EA는 관련 법률에서 명시하는 대로 업무 공간에 장애가 있는 입사 지원자 또는 예정자를 위한 시설을 마련해두고 있습니다.

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