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Rendering Software Engineer - (C++) - Madden

Location: Orlando, FL, USA

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This position is no longer open.

Requisition Number: 162841

Position Title: Software Engineer II

External Description:

Rendering Software Engineer - C++

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports videogames, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

Responsibilities:

  • Work with design and art to provide feedback and then create clear and estimable technical designs.
  • Achieve creative, tested, and high-quality technical implementations that meet design and art requirements.
  • Awareness of how technical implementation impacts performance and memory budgets.
  • Look for ways to increase team efficiency, especially artists, through tooling or workflow enhancements.
  • Contribute to core EA technologies in an architecturally sound way to promote collaborative development efforts.

Qualifications:

  • Passion for the development craft and can demonstrate knowledge in the following rendering areas: lighting, shadows, mesh processing, low-level graphics API, GPGPU, animation/deformation, particles/VFX, or shader experience
  • Experience with the 3D scene construction, graphics pipeline, and graphics debugging
  • 3D math skills, especially linear algebra
  • Understanding of C++ language, best practices, and architectural considerations.
  • Communicate well with non-technical partners, such as artists, designers, and producers
  • Demonstrate debugging skills
  • Experience with parallel programming, resource management, and GPU considerations
  • Understanding of scripting languages (Python, Lua) Or C#
  • Experience with performance and memory profiling tools
  • Experience with a few of the following art related tools: Photoshop, 3DS Max, Maya, Or ZBrush
  • Experience in embedded systems, especially console development
  • Relational database proficiency

City:

State:

Community / Marketing Title: Rendering Software Engineer - (C++) - Madden

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

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Days Open: 28

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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