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Software Engineer II

Location: Orlando, FL, USA

Notice

This position is no longer open.

Requisition Number: 162717

Position Title: Software Engineer II

External Description:

Software Engineer - Frostbite Release Team

Frostbite

Frostbite is EA’s state-of-the-art multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and outstanding tools. We are honored to have thousands of game developers all over the world using Frostbite to create some of the most amazing games and player experiences in the industry.

The Frostbite Release team is responsible for building a scalable and collaborative development environment, delivering the work of over 300 engineers to customers. The successful candidate will be part of a team building the culture, process, and tooling for delivering Frostbite at quality.  We are looking for a strong generalist who can quickly familiarize themselves with multiple technologies, is a good communicator, and works well with others, but knows when to stand firm.

Responsibilities:

  • Adaptable problem solver, quickly converging on solutions for a myriad of problems. You could be changing the build farm configuration because of a hardware related issue, and then moving on to debugging a crash in a game level, followed up by working on a python script to automate release workflows.
  • Design and implement tools that will help improve the efficiency of how software is developed, tested and released while elevating the product quality.
  • Work with software engineers across multiple domains, understanding their needs to develop tooling in various areas such as automated monitoring, pre-test/pre-submission, automated failure analysis & reporting, and a multitude of other areas.
  • Other responsibilities may include:
    • Responding to issues within the Frostbite production environment by working across teams and gathering data to help troubleshoot issues.
    • Collaborating across domain teams and QA on releases/updates and patches
    • Automation of releases to ensure the integrity of the live environment is protected and the correct components are released
    • Helping define new policies, improving process and culture to help to release Frostbite more efficiently with better quality. 

 Basic Qualification:

  • Bachelor degree in Computer Science, Engineering  or related field, or equivalent training and professional experience
  • Strong generalist with 6+ years of professional experience in C++
  • Exceptional debugging and problem solving skills
  • Previous experiences in Release Engineer discipline or multiple Engineering disciplines in software development cycle

Bonus Qualification:

  • Production experience with game engines
  • Experience with C# or Python
  • Large scale Integrations
  • Perforce and other SCMs
  • Database tool /Visualization plugin such as PowerBI

 Traits:

  • Works well with changing priorities
  • Emphasizes practical solutions
  • Service Oriented with an energetic attitude
  • Works well with others
  • Strong communicator both written and verbal

City:

State:

Community / Marketing Title: Software Engineer II

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 123

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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