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Technical Director, Gameplay

Multiple Locations: Redwood City, CA, USA • Los Angeles, CA, USA • Edmonton, AB, Canada • Toronto, ON, Canada • Sacramento, CA, USA • Orlando, FL, USA • Baton Rouge, LA, USA • Austin, TX, USA • Seattle, WA, USA • Pasadena, CA, USA

Notice

This position is no longer open.

Requisition Number: 162561

Position Title: Technical Director I

External Description:

As a member of the Special Projects in Applied Research and Collaboration Team, you will develop ground-breaking game features and engine enhancements in close collaboration with EA's development teams. You will be a part of an organic team solving a variety of technical challenges beginning from proof of concept to implementation for titles across EA. An important priority for this group is to partner with EA’s specialized research teams to create meaningful applications relevant to the business.

The SPARC Team is looking for a Gameplay Technical Director to join our team. You will partner with design leads alongside senior engineering leadership from several game teams at EA to develop a comprehensive gameplay strategy for EA Studios. This strategy will use the future roadmaps of the Frostbite Engine Team alongside important technology innovations of the game teams within EA Studios. The Gameplay TD will implement the strategy with a new team driving aspects of it, while working with existing partner teams in the company.

What the Gameplay Technical Director will do at SPARC

  • You will work with the Technical Design Directors and Gameplay Tech Directors from studios to agree on an EA Studios gameplay strategy
  • Work with the Frostbite Engine Team to accelerate aspects of their roadmap that require active game team iteration
  • Achieve a set of industry best gameplay workflows for EA Studios
  • Build a team of gameplay experts to build the aligned strategy
  • Champion systems and project metric collection, analysis and use
  • Manage Technical Risks and Mitigation plans for the gameplay strategy
  • Gather requirements from both game and central engineering teams to guide technical designs. Improve software architecture for technology, pipeline and tools
  • Audit the team’s development plans including technical designs, processes, resource usage, task estimates, quality and risk for technical completion and quality
  • Provide trouble shooting, debugging and assistance
  • You will report into the VP, Head of Technology overseeing the SPARC team

Who You Are?

  • Experience in leadership positions with technology backgrounds, or experience as a technical director/gameplay lead programmer in production of large high-quality game(s)
  • Experience building scalable, stable, and secure architectures, in a live service environment
  • Excellent coding and debugging skills
  • Deep experience with a variety of programming languages and tools. Expertise in C++.
  • A passionate gamer with an interest in following the advancement industry technologies
  • B.S. in Computer Science or equivalent.
  • 5 or more years of games industry experience

What’s in it for you? Glad you asked!

We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, RRSP company match and, of course, many other perks! And since we realize it takes outstanding people to make excellent games, we offer great benefits packages and a culture that is powered by creativity.

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Community / Marketing Title: Technical Director, Gameplay

Company Profile:

Electronic Arts Inc. 是全球领先的互动娱乐软件公司。 EA 提供适用于联网主机、个人电脑、手机和平板电脑的游戏、内容和在线服务。

EEOText: EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况、退伍军人身份或其他任何受法律保护的特征等因素的影响。 我们也会遵照相关法律,考虑雇佣带犯罪记录的合格申请者。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

Days Open: 45

Can this position be remote?:

EEO Employer Verbiage:

EA 是一个奉行机会均等的雇主。 所有招聘决定均不考虑种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性向、年龄、遗传信息、宗教信仰、残障状况、医疗状况、怀孕状况、婚姻状况、家庭状况或退伍军人身份等因素的影响。 EA 还会遵照相关法律,为符合条件的残障个体改善工作环境。

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